MediaWiki API result

This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.

Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.

See the complete documentation, or the API help for more information.

{
    "batchcomplete": "",
    "continue": {
        "arvcontinue": "20220612180203|180",
        "continue": "-||"
    },
    "query": {
        "allrevisions": [
            {
                "pageid": 1,
                "revisions": [
                    {
                        "revid": 77,
                        "parentid": 0,
                        "user": "MediaWiki default",
                        "timestamp": "2021-10-15T01:12:13Z",
                        "comment": ""
                    },
                    {
                        "revid": 78,
                        "parentid": 77,
                        "user": ">Bigfarts",
                        "anon": "",
                        "timestamp": "2022-05-02T04:02:11Z",
                        "comment": "Replaced content with \"poop\""
                    },
                    {
                        "revid": 79,
                        "parentid": 78,
                        "minor": "",
                        "user": ">Salad",
                        "anon": "",
                        "timestamp": "2022-05-02T04:03:37Z",
                        "comment": ""
                    },
                    {
                        "revid": 80,
                        "parentid": 79,
                        "minor": "",
                        "user": ">Mars",
                        "anon": "",
                        "timestamp": "2022-05-02T04:26:18Z",
                        "comment": ""
                    },
                    {
                        "revid": 81,
                        "parentid": 80,
                        "user": ">Symes",
                        "anon": "",
                        "timestamp": "2022-05-02T04:41:53Z",
                        "comment": ""
                    },
                    {
                        "revid": 82,
                        "parentid": 81,
                        "minor": "",
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-05-02T05:07:26Z",
                        "comment": ""
                    },
                    {
                        "revid": 83,
                        "parentid": 82,
                        "user": ">Playerzero",
                        "anon": "",
                        "timestamp": "2022-05-02T20:26:47Z",
                        "comment": ""
                    },
                    {
                        "revid": 84,
                        "parentid": 83,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-05-22T04:59:05Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
                "title": "Main Page"
            },
            {
                "pageid": 77,
                "revisions": [
                    {
                        "revid": 87,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-05-22T04:59:39Z",
                        "comment": "Created page with \"start making links to battlechips here\""
                    },
                    {
                        "revid": 88,
                        "parentid": 87,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:17:29Z",
                        "comment": "Added pages for all chips except the few I was uncertain on what naming convention to use for them and the LinkNavi special chips."
                    }
                ],
                "ns": 0,
                "title": "Chips (BN6)"
            },
            {
                "pageid": 78,
                "revisions": [
                    {
                        "revid": 96,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-05-22T05:32:10Z",
                        "comment": "Created page with \"We're an inclusive online PvP community for Mega Man Battle Network 6. Come join our community at https://discord.n1gp.net/. Saves and guides provided!\""
                    }
                ],
                "ns": 4,
                "title": "N1GP:About"
            },
            {
                "pageid": 79,
                "revisions": [
                    {
                        "revid": 97,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:38:10Z",
                        "comment": "Created page with \"Fires in a straight line.\""
                    }
                ],
                "ns": 0,
                "title": "Cannon chip series (BN6)"
            },
            {
                "pageid": 80,
                "revisions": [
                    {
                        "revid": 141,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:38:43Z",
                        "comment": "Created page with \"Fires in a straight line. Small push.\""
                    }
                ],
                "ns": 0,
                "title": "Air Shot (BN6)"
            },
            {
                "pageid": 81,
                "revisions": [
                    {
                        "revid": 142,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:38:54Z",
                        "comment": "Created page with \"The panel behind anything hit by Vulcan gets struck as well.\""
                    }
                ],
                "ns": 0,
                "title": "Vulcan chip series (BN6)"
            },
            {
                "pageid": 82,
                "revisions": [
                    {
                        "revid": 143,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:39:09Z",
                        "comment": "Created page with \"On impact it damages the surrounding panels. It does non-flashing damage.\""
                    }
                ],
                "ns": 0,
                "title": "Spreader chip series (BN6)"
            },
            {
                "pageid": 83,
                "revisions": [
                    {
                        "revid": 144,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:39:19Z",
                        "comment": "Created page with \"Hits anything in a straight line. If it doesn\u2019t hit anything it will deal damage to the back panel and the ones up and down (1x3 if it hits the centre and 1x2 if it hits the...\""
                    }
                ],
                "ns": 0,
                "title": "Tank Cannon chip series (BN6)"
            },
            {
                "pageid": 84,
                "revisions": [
                    {
                        "revid": 145,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:39:39Z",
                        "comment": "Created page with \"GunDelSol Duration in frames  Damage (boosted) 1 60 120 (240) 2 90 180 (360) 3 120 240 (480)  Deals damage in a 1x3 two panels in front of MegaMan. Shield, Reflect, and Reflec...\""
                    }
                ],
                "ns": 0,
                "title": "Gun del Sol chip series (BN6)"
            },
            {
                "pageid": 85,
                "revisions": [
                    {
                        "revid": 146,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:41:04Z",
                        "comment": "Created page with \"Sword type as second element. It flies in a 3x1 where it hits 3 times at the end and once when going forward and back. When used in beast form it tries to maximize damage/rang...\""
                    }
                ],
                "ns": 0,
                "title": "Yo-Yo (BN6)"
            },
            {
                "pageid": 86,
                "revisions": [
                    {
                        "revid": 147,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:55:16Z",
                        "comment": "Created page with \"Hits in a 3x1 in front of MegaMan and cracks the panels. They change the panel after dealing damage.\""
                    }
                ],
                "ns": 0,
                "title": "Fire Burner chip series (BN6)"
            },
            {
                "pageid": 87,
                "revisions": [
                    {
                        "revid": 148,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:55:28Z",
                        "comment": "Created page with \"Fires a 1x3 (1x2 from the sides) shot.\""
                    }
                ],
                "ns": 0,
                "title": "Wide Shot (BN6)"
            },
            {
                "pageid": 88,
                "revisions": [
                    {
                        "revid": 149,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:55:43Z",
                        "comment": "Created page with \"Number of arrows is equal to the amount of panels between Megaman and the next hittable obstacle/enemy in the same row, plus 1 extra arrow.  If there is no object/enemy in the...\""
                    }
                ],
                "ns": 0,
                "title": "Train Arrow chip series (BN6)"
            },
            {
                "pageid": 89,
                "revisions": [
                    {
                        "revid": 150,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:56:03Z",
                        "comment": "Created page with \"      BubbleStar 1 travels 1 row in 27 frames or 1 panel in 9 frames BubbleStar 2 travels 1 row in 18 frames or 1 panel in 6 frames BubbleStar 3 travels 1 row in 12 frames or...\""
                    }
                ],
                "ns": 0,
                "title": "Bubble Star chip series (BN6)"
            },
            {
                "pageid": 90,
                "revisions": [
                    {
                        "revid": 151,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:56:18Z",
                        "comment": "Created page with \"Disappears after 300 frames. Takes 60 frames to travel from the center of a panel to the center of an adjacent panel. Paralyzes for 90f. Is slower and doesn't last as long as...\""
                    }
                ],
                "ns": 0,
                "title": "Thunder (BN6)"
            },
            {
                "pageid": 91,
                "revisions": [
                    {
                        "revid": 152,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:56:26Z",
                        "comment": "Created page with \"Fires in a straight line.\""
                    }
                ],
                "ns": 0,
                "title": "Doll Thunder chip series (BN6)"
            },
            {
                "pageid": 92,
                "revisions": [
                    {
                        "revid": 153,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:56:34Z",
                        "comment": "Created page with \"Invis-piercing. 1 paralyzes for 90f, 2 Small Pulls enemy forward for a single panel, 3 gives HP bug and applies flashing. ElecPulse2 has no endlag and can be chained into othe...\""
                    }
                ],
                "ns": 0,
                "title": "Elec Pulse chip series (BN6)"
            },
            {
                "pageid": 93,
                "revisions": [
                    {
                        "revid": 154,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:56:43Z",
                        "comment": "Created page with \"Leaves Grass panels on objects and enemies they hit. Hits twice and spreads to panels with enemies directly or diagonally behind the hit panel. Changes panels before dealing d...\""
                    }
                ],
                "ns": 0,
                "title": "Corn Shot chip series (BN6)"
            },
            {
                "pageid": 94,
                "revisions": [
                    {
                        "revid": 155,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:56:53Z",
                        "comment": "Created page with \"While the hive is up, MegaMan is unaffected by all attacks except for Fire element attacks, Poison panels, Anubis and PoisonPharaoh effect, GunDelSol chips and AntiRecovery. I...\""
                    }
                ],
                "ns": 0,
                "title": "Risky Honey chip series (BN6)"
            },
            {
                "pageid": 95,
                "revisions": [
                    {
                        "revid": 156,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:57:03Z",
                        "comment": "Created page with \"Logs skip the column in front of the user, and are slowed down when hit. Using the chip on different rows affects its range. Fails over holes only if both the top and bottom o...\""
                    }
                ],
                "ns": 0,
                "title": "Rolling Log chip series (BN6)"
            },
            {
                "pageid": 96,
                "revisions": [
                    {
                        "revid": 157,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:57:10Z",
                        "comment": "Created page with \"Fires a shell which travels in a straight line until the end. Hits twice on the backmost row. The first hit is non-flashing. Stops on holes.\""
                    }
                ],
                "ns": 0,
                "title": "Iron Shell chip series (BN6)"
            },
            {
                "pageid": 97,
                "revisions": [
                    {
                        "revid": 158,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:57:20Z",
                        "comment": "Created page with \"Hits in a 1x3 range. If the user has a barrier then damage is increased by 50.\""
                    }
                ],
                "ns": 0,
                "title": "Aura Head chip series (BN6)"
            },
            {
                "pageid": 98,
                "revisions": [
                    {
                        "revid": 159,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:57:31Z",
                        "comment": "Created page with \"Hits a total of 11 times. If the puck doesn\u2019t have enough columns to bounce around, it will just disappear. Will stop on holes. Has 50f chip lockout. Lockout timer starts wh...\""
                    }
                ],
                "ns": 0,
                "title": "Air Hockey (BN6)"
            },
            {
                "pageid": 99,
                "revisions": [
                    {
                        "revid": 160,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:58:24Z",
                        "comment": "Created page with \"Hits in a 2x1 range. Hits 3 times. Each hit applies drag (small push) to push back the enemy by 1 panel. It does non-flashing damage. It is possible for DrillArm to hit 4 time...\""
                    }
                ],
                "ns": 0,
                "title": "Drill Arm (BN6)"
            },
            {
                "pageid": 100,
                "revisions": [
                    {
                        "revid": 161,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:58:33Z",
                        "comment": "Created page with \"Hits the panel two panels in front of MegaMan 8 times. If this is used on an Ice, Grass, or Volcano panel, it will double the damage per hit and consume the panel. It does non...\""
                    }
                ],
                "ns": 0,
                "title": "Tornado (BN6)"
            },
            {
                "pageid": 101,
                "revisions": [
                    {
                        "revid": 162,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:58:42Z",
                        "comment": "Created page with \"Range increases from every unique bug. Increased level bugs do not increase range. Unlike Tornado, this does not absorb panel types. Every tornado hits 8 times. Using BugFix w...\""
                    }
                ],
                "ns": 0,
                "title": "Static (BN6)"
            },
            {
                "pageid": 102,
                "revisions": [
                    {
                        "revid": 163,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:58:53Z",
                        "comment": "Created page with \"Hits up to 9 panels. Cursor appears on the bottom panel of the targeted enemy\u2019s column. Moves up, then down, then up, and down again. If the enemy moves horizontally; when t...\""
                    }
                ],
                "ns": 0,
                "title": "Machine Gun chip series (BN6)"
            },
            {
                "pageid": 103,
                "revisions": [
                    {
                        "revid": 164,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:59:11Z",
                        "comment": "Created page with \"The affected panel takes damage thrice. Third hit causes flashing.\""
                    }
                ],
                "ns": 0,
                "title": "Energy Bomb chip series (BN6)"
            },
            {
                "pageid": 104,
                "revisions": [
                    {
                        "revid": 165,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:59:21Z",
                        "comment": "Created page with \"They take 50f to land and 60f after it lands on an open panel, it goes off. Flash attack Invis-pierces. If the opponent stands under them they will deal their base damage and...\""
                    }
                ],
                "ns": 0,
                "title": "Flash Bomb chip series (BN6)"
            },
            {
                "pageid": 105,
                "revisions": [
                    {
                        "revid": 166,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:59:29Z",
                        "comment": "Created page with \"BlackBomb takes 52f to land. Impact damage is 100 and pseudo-breaking. It lasts for 6000f Impacting an enemy with FireBody causes it to detonate and deal the listed damage ins...\""
                    }
                ],
                "ns": 0,
                "title": "Black Bomb (BN6)"
            },
            {
                "pageid": 106,
                "revisions": [
                    {
                        "revid": 167,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:59:39Z",
                        "comment": "Created page with \"BugBomb takes 52f to land and it explodes after 60f hitting the 3x3 around it. If the opponent steps under it, BugBomb will do no damage but will work as normal on that panel....\""
                    }
                ],
                "ns": 0,
                "title": "Bug Bomb (BN6)"
            },
            {
                "pageid": 107,
                "revisions": [
                    {
                        "revid": 168,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T17:59:47Z",
                        "comment": "Created page with \"Seeds take 50f to land and change the panel type on the next frame. If seed lands, the 3x3 panels around it, except for permanent hole panels, turn into their corresponding pa...\""
                    }
                ],
                "ns": 0,
                "title": "Seed chip series (BN6)"
            },
            {
                "pageid": 108,
                "revisions": [
                    {
                        "revid": 169,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T18:00:06Z",
                        "comment": "Created page with \"Sword type as secondary element. Can still be charged by Slash Cross, but will not receive the damage boost from the cross. ElecSword paralyzes for 90f.\""
                    }
                ],
                "ns": 0,
                "title": "Element Sword chip series (BN6)"
            },
            {
                "pageid": 109,
                "revisions": [
                    {
                        "revid": 170,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T18:00:18Z",
                        "comment": "Created page with \"Instant Wind effect on all rows in front of MegaMan. If the enemy is behind a Cube or boulder, they are not affected. Wind effect is invisible & can be avoided with warp bug....\""
                    }
                ],
                "ns": 0,
                "title": "Wind Racket (BN6)"
            },
            {
                "pageid": 110,
                "revisions": [
                    {
                        "revid": 171,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T18:00:27Z",
                        "comment": "Created page with \"The panel step can land over a hole even if MegaMan does not have AirShoes. Cannot move forward if the panel 2 squares ahead of the user is occupied by an obstacle or enemy.\""
                    }
                ],
                "ns": 0,
                "title": "Step Sword (BN6)"
            },
            {
                "pageid": 111,
                "revisions": [
                    {
                        "revid": 172,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T18:00:48Z",
                        "comment": "Created page with \"Command Code: Hold A and press for: Long Sword \u2193 \u2198 \u2192 Wide Sword \u2191 \u2192 \u2193 Fighter Sword \u2190 \u2199 \u2193 \u2198 \u2192 Life Sword \u2193 \u2190 \u2191 \u2192 \u2193 Sonic Boom \u2190 B \u2192 B  Inpu...\""
                    }
                ],
                "ns": 0,
                "title": "Variable Sword chip series (BN6)"
            },
            {
                "pageid": 112,
                "revisions": [
                    {
                        "revid": 173,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T18:00:59Z",
                        "comment": "Created page with \"Gives HP bug. When charged with SlashCross, it can only hit once despite what might seem possible from the animation.\""
                    }
                ],
                "ns": 0,
                "title": "Moon Blade (BN6)"
            },
            {
                "pageid": 113,
                "revisions": [
                    {
                        "revid": 174,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T18:01:08Z",
                        "comment": "Created page with \"While zero attack power: Will cause flinching & flashing. Will trigger AntiSword. Will not decross TenguCross. Will not damage VDoll and LilBoiler. Change from previous game:...\""
                    }
                ],
                "ns": 0,
                "title": "Muramasa Blade (BN6)"
            },
            {
                "pageid": 114,
                "revisions": [
                    {
                        "revid": 175,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T18:01:27Z",
                        "comment": "Created page with \"If something is on the panel, the Shot will not be formed and the panels just become cracked. Using with Beast Out will attempt to line up with the same row of the enemy & jum...\""
                    }
                ],
                "ns": 0,
                "title": "Crack Shot chip series (BN6)"
            },
            {
                "pageid": 115,
                "revisions": [
                    {
                        "revid": 176,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T18:01:35Z",
                        "comment": "Created page with \"Active for 63f. Blocks GunDelSol. Works with barriers but does not protect the barrier from damage. Does not flash or flinch.  There's a glitch with the interaction between Sh...\""
                    }
                ],
                "ns": 0,
                "title": "Reflector chip series (BN6)"
            },
            {
                "pageid": 116,
                "revisions": [
                    {
                        "revid": 177,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T18:01:46Z",
                        "comment": "Created page with \"Will not spawn if the enemy is on the backmost row. Low chip delay, can immediately follow up with another chip.\""
                    }
                ],
                "ns": 0,
                "title": "SandWorm chip series (BN6)"
            },
            {
                "pageid": 117,
                "revisions": [
                    {
                        "revid": 179,
                        "parentid": 0,
                        "user": ">HonorNite",
                        "anon": "",
                        "timestamp": "2022-06-12T18:01:54Z",
                        "comment": "Created page with \"Sword type as second element. When there is a broken/hole panel in front of the user, a NightMare virus is summoned that attacks the nearest enemy with a 1x3 range slash. The...\""
                    }
                ],
                "ns": 0,
                "title": "Summon Black chip series (BN6)"
            }
        ]
    }
}