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Removes all type 1 and 2 objects on the field or midair. Shoots Scrap Reborn down the row, followed by all the removed obstacles. Scrap Reborn cracks the panel it hits. All hits are pseudo-break damage & will not decross Slash Cross. Chanes panel before dealing damage. | Removes all type 1 and 2 objects on the field or midair (except Mine). Shoots Scrap Reborn down the row, followed by all the removed obstacles. Scrap Reborn cracks the panel it hits. All hits are pseudo-break damage & will not decross Slash Cross. Chanes panel before dealing damage. | ||
Obstacles sucked in are modified to be the default version of that obstacle. So an IceCube will become an Aqua-less RockCube. Does not spawn if used on broken panels. | Obstacles sucked in are modified to be the default version of that obstacle. So an IceCube will become an Aqua-less RockCube. Does not spawn if used on broken panels. | ||
{{Navplate chips (BN6)}} | {{Navplate chips (BN6)}} |
Revision as of 02:02, 31 March 2023
DustMan | |
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Description | Attk ahd. Suck in & shoot out |
Full name | DustMan |
Class | Mega |
Library # | 19F |
Element | Null Null |
Attack power | 110 |
Codes | D * |
MB | 39 (max 3 copies) |
DustManEX | |
---|---|
Description | Attk ahd. Suck in & shoot out |
Full name | DustMan EX |
Class | Mega |
Library # | 20F |
Element | Null Null |
Attack power | 130 |
Codes | D |
MB | 56 (max 1 copy) |
DustManSP | |
---|---|
Description | Attk ahd. Suck in & shoot out |
Full name | DustMan SP |
Class | Mega |
Library # | 21F |
Element | Null Null |
Attack power | 200 |
Codes | D |
MB | 74 (max 1 copy) |
Removes all type 1 and 2 objects on the field or midair (except Mine). Shoots Scrap Reborn down the row, followed by all the removed obstacles. Scrap Reborn cracks the panel it hits. All hits are pseudo-break damage & will not decross Slash Cross. Chanes panel before dealing damage. Obstacles sucked in are modified to be the default version of that obstacle. So an IceCube will become an Aqua-less RockCube. Does not spawn if used on broken panels.