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==Competitive Overview== | ==Competitive Overview== | ||
Vulcan 1 and 2 see no competitive play as Vulcan 3 is strictly better. | |||
Vulcan 3 sees very limited competitive play as it tends to deal low damage and is difficult to confirm. Using [[Beast Out]] to add +30 damage is an option but it would rely on the opponent being uninstalled for the damage to land. | |||
Super Vulcan is a pretty strong chip. While on it's own it deals 200 damage and is difficult to land, it becomes a very powerful option in Beast Out if combined with a {{Chip|6|White Capsule}} and/or an {{Chip|6|Attack +30}} | |||
===Counterplay=== | ===Counterplay=== |
Revision as of 16:08, 18 February 2023
Vulcan1 | |
---|---|
Description | 3-shot to pierce 1 panel! |
Full name | Vulcan 1 |
Class | Standard |
Library # | 5 |
Element | Null Null |
Attack power | 10 |
Codes | B D S * |
MB | 5 (max 5 copies) |
Vulcan2 | |
---|---|
Description | 4-shot to pierce 1 panel! |
Full name | Vulcan 2 |
Class | Standard |
Library # | 6 |
Element | Null Null |
Attack power | 15 |
Codes | D F L |
MB | 18 (max 5 copies) |
Vulcan3 | |
---|---|
Description | 5-shot to pierce 1 panel! |
Full name | Vulcan 3 |
Class | Standard |
Library # | 7 |
Element | Null Null |
Attack power | 20 |
Codes | A G R |
MB | 30 (max 3 copies) |
SuprVulc | |
---|---|
Description | 10-shot vulcan cannon! |
Full name | Super Vulcan |
Class | Standard |
Library # | 8 |
Element | Null Null |
Attack power | 20 |
Codes | V |
MB | 75 (max 1 copy) |
The Vulcan series is a Real Time chip that fires an volley of invisible projectiles ahead in a straight line. It deals File:Element 6 Null.png Null element damage. It deals Flinching damage. On impact, it also hits any enemy directly behind.
- Vulcan1 shoots 3 times for 10 damage each.
- Vulcan2 shoots 4 times for 15 damage each.
- Vulcan3 shoots 5 times for 20 damage each.
- Super Vulcan shoots 10 times for 20 damage each.
Notes
- The Invisible + Barrier interaction causes the projectiles to go through the opponent and miss.
Frame Data
- Counter frames
Vulcan | ||
---|---|---|
Startup | Active | Recovery |
- |
Vulcan2 | ||
---|---|---|
Startup | Active | Recovery |
- |
Vulcan3 | ||
---|---|---|
Startup | Active | Recovery |
- |
Super Vulcan | ||
---|---|---|
Startup | Active | Recovery |
- |
Competitive Overview
Vulcan 1 and 2 see no competitive play as Vulcan 3 is strictly better.
Vulcan 3 sees very limited competitive play as it tends to deal low damage and is difficult to confirm. Using Beast Out to add +30 damage is an option but it would rely on the opponent being uninstalled for the damage to land.
Super Vulcan is a pretty strong chip. While on it's own it deals 200 damage and is difficult to land, it becomes a very powerful option in Beast Out if combined with a WhiCapsl and/or an Atk+30