m (Move page script moved page Boomer chip series to Boomer chip series (6) without leaving a redirect) |
m (Move page script moved page Boomer chip series (6) to Boomer chip series (BN6) without leaving a redirect) |
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Revision as of 17:29, 19 October 2022
File:Chip 6 119.png | |
File:Chip Icon 6 119.png Boomer | |
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Description | Boomerang that circ btl field |
Class | [[Chips (BN6)#|]] Standard |
Library # | 119 |
Element | Wood |
Attack power | 100 |
Codes | J K T |
MB | 16 (max 5 copies) |
Chip lockout | 20 frames |
File:Chip 6 120.png | |
File:Chip Icon 6 120.png HiBoomer | |
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Description | Boomerang that circ btl field |
Class | [[Chips (BN6)#|]] Standard |
Library # | 120 |
Element | Wood |
Attack power | 140 |
Codes | B L V |
MB | 26 (max 4 copies) |
Chip lockout | 20 frames |
File:Chip 6 121.png | |
File:Chip Icon 6 121.png M-Boomer | |
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Description | Boomerang that circ btl field |
Class | [[Chips (BN6)#|]] Standard |
Library # | 121 |
Element | Wood |
Attack power | 170 |
Codes | I M W |
MB | 36 (max 3 copies) |
Chip lockout | 20 frames |
Creates Grass Panel on every enemy panel it travels over. Will not create grass over holes. They have 20f chip lockout. Changes panels before dealing damage.