Boomerang chip series (BN6): Difference between revisions

Chip series (BN6)
m (Move page script moved page Boomer chip series (6) to Boomer chip series (BN6) without leaving a redirect)
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|description=Boomerang that circ btl field
|description=Boomerang that circ btl field
|class=Standard
|class=Standard
|librarysection=Standard
|number=119
|number=119
|element=Wood
|element=Wood
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|description=Boomerang that circ btl field
|description=Boomerang that circ btl field
|class=Standard
|class=Standard
|librarysection=Standard
|number=120
|number=120
|element=Wood
|element=Wood
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|description=Boomerang that circ btl field
|description=Boomerang that circ btl field
|class=Standard
|class=Standard
|librarysection=Standard
|number=121
|number=121
|element=Wood
|element=Wood

Revision as of 19:05, 19 October 2022

Chip 6 Standard 119.png
Chip Icon 6 Standard 119.png Boomer
DescriptionBoomerang that circ btl field
ClassStandard
Library #119
ElementWood Wood
Attack power100
CodesJ K T
MB16 (max 5 copies)
Chip lockout20 frames
Chip 6 Standard 120.png
Chip Icon 6 Standard 120.png HiBoomer
DescriptionBoomerang that circ btl field
ClassStandard
Library #120
ElementWood Wood
Attack power140
CodesB L V
MB26 (max 4 copies)
Chip lockout20 frames
Chip 6 Standard 121.png
Chip Icon 6 Standard 121.png M-Boomer
DescriptionBoomerang that circ btl field
ClassStandard
Library #121
ElementWood Wood
Attack power170
CodesI M W
MB36 (max 3 copies)
Chip lockout20 frames


Creates Grass Panel on every enemy panel it travels over. Will not create grass over holes. They have 20f chip lockout. Changes panels before dealing damage.


Template:Navplate chips 6