Boomerang chip series (BN6): Difference between revisions

Chip series (BN6)
(Fix internal ID and sort order)
Tag: Reverted
(Fix internal ID and sort order)
Tag: Manual revert
Line 1: Line 1:
{{Infobox chip
{{Infobox chip
|gamenumber=6
|{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=116
|internalid=116
Line 20: Line 18:


{{Infobox chip
{{Infobox chip
|gamenumber=6
|{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=117
|internalid=117
Line 40: Line 36:


{{Infobox chip
{{Infobox chip
|gamenumber=6
|{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=118
|internalid=118

Revision as of 06:07, 20 October 2022

Chip 6 Standard 119.png
Chip Icon 6 Standard 119.png Boomer
DescriptionBoomerang that circ btl field
ClassStandard
Library #119
ElementWood Wood
Attack power100
CodesJ K T
MB16 (max 5 copies)
Chip lockout20 frames
Chip 6 Standard 120.png
Chip Icon 6 Standard 120.png HiBoomer
DescriptionBoomerang that circ btl field
ClassStandard
Library #120
ElementWood Wood
Attack power140
CodesB L V
MB26 (max 4 copies)
Chip lockout20 frames
Chip 6 Standard 121.png
Chip Icon 6 Standard 121.png M-Boomer
DescriptionBoomerang that circ btl field
ClassStandard
Library #121
ElementWood Wood
Attack power170
CodesI M W
MB36 (max 3 copies)
Chip lockout20 frames


Creates Grass Panel on every enemy panel it travels over. Will not create grass over holes. They have 20f chip lockout. Changes panels before dealing damage.