N1GP:Todo: Difference between revisions

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mongus
mongus
style guide: [[N1GP:Style_guide]]


==Pages to be created: ==
==Pages to be created: ==
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==Pages to be complete:==
==Pages to be complete:==
*[[Elec_Pulse_chip_series_(BN6)]] -ChinaTV
*[[Corn Shot_chip_series_(BN6)]] frame data and counterplay
*[[Corn Shot_chip_series_(BN6)]] frame data and counterplay
*[[Step_Sword_(BN6)]] competitive (need to think what to add for [[Sword_chip_series_(BN6)]] as well)
* and the rest of the chips :baby:
* and the rest of the chips :baby:
*[[Custom_NaviCust_part_series_(BN6)]]
*[[Custom_NaviCust_part_series_(BN6)]]
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*[[Bugs_(BN6)]]  
*[[Bugs_(BN6)]]  
* add [[Slash_Cross#Competitive_Overview|Slash Cross]] against [[Tengu_Cross#CounterPlay|Tengu Cross]] in both pages
* add [[Slash_Cross#Competitive_Overview|Slash Cross]] against [[Tengu_Cross#CounterPlay|Tengu Cross]] in both pages
* https://wiki.n1gp.net/Corn_Shot_chip_series_(BN6)
* https://wiki.n1gp.net/Shield_NaviCust_part_series_(BN6)
* https://wiki.n1gp.net/Variable_Sword_chip_series_(BN6)
* https://wiki.n1gp.net/Variable_Sword_chip_series_(BN6)
*[[Elec_Pulse_chip_series_(BN6)]]
*[[Air_Hockey_(BN6)]]
*[[Machine_Gun_chip_series_(BN6)]]


==Misc things to add==
==Misc things to add==
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*adding the beast jump frames for chips  
*adding the beast jump frames for chips  
*add patch cards that give a navi cust part
*add patch cards that give a navi cust part
==helpful reference list==
*https://wiki.n1gp.net/Statuses_(BN6)
*https://wiki.n1gp.net/Panels_(BN6)
*https://wiki.n1gp.net/Chips_(BN6)


==DONE==
==DONE==
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*[[Fire_Burner_chip_series_(BN6)]] checked
*[[Fire_Burner_chip_series_(BN6)]] checked
* [[Yo-Yo_(BN6)]] done
* [[Yo-Yo_(BN6)]] done
* * https://wiki.n1gp.net/Shield_NaviCust_part_series_(BN6) done
* https://wiki.n1gp.net/Corn_Shot_chip_series_(BN6) doneish

Latest revision as of 14:04, 28 October 2023

mongus

style guide: N1GP:Style_guide

Pages to be created:

  • game mechanic guides :holding back tears:
  • adding victors

Pages to be complete:

Pages to be checked:

Misc things to add

  • add beast out jump targetting to all chips
  • beast out jump targeting moved to be under chip description and above notes
  • add slash vs dust cross in both pages
  • add how b back works and the frame window timing
  • add bingus patch info for bdt and tengu and windrack
  • add to chips and crosses how they interact with the invis barrier glitch (and maybe finding a better name for the page :baby) Invisible + Barrier interaction
  • adding the beast jump frames for chips
  • add patch cards that give a navi cust part

helpful reference list

DONE