>Playerzero No edit summary |
>Playerzero No edit summary |
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<gallery mode="slideshow" | {| class="infobox" style="margin: auto;" | ||
| <gallery mode="slideshow"> | |||
image:CannonFrame1.png|1. Lasts for 2 Frames (2) | image:CannonFrame1.png|1. Lasts for 2 Frames (2) | ||
image:CannonFrame2.png|2. Lasts for 4 Frames (6) | image:CannonFrame2.png|2. Lasts for 4 Frames (6) | ||
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image:CannonFrame11.png|11. Lasts for 3 Frames (31) | image:CannonFrame11.png|11. Lasts for 3 Frames (31) | ||
image:CannonFrame12.png|12. Lasts for 1 Frames and ends the animation (34) | image:CannonFrame12.png|12. Lasts for 1 Frames and ends the animation (34) | ||
</gallery> | </gallery> | ||
|} | |||
{|class="navbox mw-collapsible mw-collapsed" style="width:750px; clear:right; font-size:smaller; margin:1em auto;" | {|class="navbox mw-collapsible mw-collapsed" style="width:750px; clear:right; font-size:smaller; margin:1em auto;" | ||
!colspan=2|Standard chips list :) | !colspan=2| ''Standard chips list :)'' | ||
|- | |- | ||
!2nd Class<br/>[[Skills]] | !2nd Class<br/>[[Skills]] |
Revision as of 14:46, 15 June 2022
Cannon Series | |
---|---|
Class: | Standard |
Damage: | 40, 100, 180 |
Element: | Null caption |
MB Value: | 6, 24, 38 |
Number In Folder: | 5, 4, 3 |
Codes: | ABC*, LMN*, RST* |
Properties: | Flashing, Flinching |
Description: | Cannon to attack |
In Game Icon: |
Effect
Fires in a straight line.
Notes
- PA Forms Giga Cannon
Frame Data
- Cannon, HiCannon and M-Cannon share the same frame data
- The attack lasts for 35 frames in total.
- The projectile moves across the first panel in 1 frame and 2 frames per panel afterwards.
Startup | Active | Recovery |
---|---|---|
18 | - | 17 |