Cannon chip series (BN6): Difference between revisions

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<gallery mode="slideshow" widths=240px heights=160px>
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image:CannonFrame1.png|1. Lasts for 2 Frames (2)
image:CannonFrame1.png|1. Lasts for 2 Frames (2)
image:CannonFrame2.png|2. Lasts for 4 Frames (6)
image:CannonFrame2.png|2. Lasts for 4 Frames (6)
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image:CannonFrame11.png|11. Lasts for 3 Frames (31)
image:CannonFrame11.png|11. Lasts for 3 Frames (31)
image:CannonFrame12.png|12. Lasts for 1 Frames and ends the animation (34)
image:CannonFrame12.png|12. Lasts for 1 Frames and ends the animation (34)
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</gallery>  
 
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{|class="navbox mw-collapsible mw-collapsed" style="width:750px; clear:right; font-size:smaller; margin:1em auto;"
{|class="navbox mw-collapsible mw-collapsed" style="width:750px; clear:right; font-size:smaller; margin:1em auto;"
!colspan=2|Standard chips list :)
!colspan=2| ''Standard chips list :)''
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!2nd Class<br/>[[Skills]]
!2nd Class<br/>[[Skills]]

Revision as of 14:46, 15 June 2022

captioncaptioncaption Cannon Series
Cannon.gif
Class: Standard
Damage: 40, 100, 180
Element: Null caption
MB Value: 6, 24, 38
Number In Folder: 5, 4, 3
Codes: ABC*, LMN*, RST*
Properties: Flashing, Flinching
Description: Cannon to attack
In Game Icon: captioncaptioncaption

Effect

Fires in a straight line.

Notes

Frame Data

  • Cannon, HiCannon and M-Cannon share the same frame data
  • The attack lasts for 35 frames in total.
  • The projectile moves across the first panel in 1 frame and 2 frames per panel afterwards.
Startup Active Recovery
18 - 17