>Playerzero No edit summary |
>Playerzero No edit summary |
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{| class="wikitable" style="float:right; margin-left: auto; margin-right: 0px;" | {| class="wikitable" style="float:right; margin-left: auto; margin-right: 0px;" | ||
|- | |- | ||
! colspan=2 style="background:#CCCCCC; font-size:130%;" | [[File:Schip001.png|caption]][[File: | ! colspan=2 style="background:#CCCCCC; font-size:130%;" | [[File:Schip001.png|caption]] <nowiki>Cannon</nowiki> | ||
|- | |||
| colspan=2 style="text-align:center;" | [[Image:Cannon.gif]] | |||
|- | |||
| '''Class:''' || Standard | |||
|- | |||
| '''Damage:''' || 40 | |||
|- | |||
| '''Element:''' || Null [[File:ElementNull.png|caption]] | |||
|- | |||
| '''MB Value:''' || 6 | |||
|- | |||
| '''Number In Folder:''' || 5 | |||
|- | |||
| '''Codes:''' || ABC* | |||
|- | |||
| '''Properties:''' || Flashing, Flinching | |||
|- | |||
| '''Description:''' || Cannon to attack | |||
|- | |||
| '''In Game Icon:''' || [[File:IconSchip001.png|caption]] | |||
|} | |||
{| class="wikitable" style="float:right; margin-left: auto; margin-right: 0px;" | |||
|- | |||
! colspan=2 style="background:#CCCCCC; font-size:130%;" | [[File:Schip002.png|caption]] <nowiki>HiCannon </nowiki> | |||
|- | |- | ||
| colspan=2 style="text-align:center;" | [[Image:Cannon.gif]] | | colspan=2 style="text-align:center;" | [[Image:Cannon.gif]] | ||
Line 15: | Line 41: | ||
| '''Number In Folder:''' || 5, 4, 3 | | '''Number In Folder:''' || 5, 4, 3 | ||
|- | |- | ||
| '''Codes:''' || | | '''Codes:''' ||LMN* | ||
|- | |||
| '''Properties:''' || Flashing, Flinching | |||
|- | |||
| '''Description:''' || Cannon to attack | |||
|- | |||
| '''In Game Icon:''' ||[[File:IconSchip002.png|caption]] | |||
|} | |||
{| class="wikitable" style="float:right; margin-left: auto; margin-right: 0px;" | |||
|- | |||
! colspan=2 style="background:#CCCCCC; font-size:130%;" | [[File:Schip003.png|caption]] <nowiki>M-Cannon</nowiki> | |||
|- | |||
| colspan=2 style="text-align:center;" | [[Image:Cannon.gif]] | |||
|- | |||
| '''Class:''' || Standard | |||
|- | |||
| '''Damage:''' || 180 | |||
|- | |||
| '''Element:''' || Null [[File:ElementNull.png|caption]] | |||
|- | |||
| '''MB Value:''' || 38 | |||
|- | |||
| '''Number In Folder:''' ||3 | |||
|- | |||
| '''Codes:''' || RST* | |||
|- | |- | ||
| '''Properties:''' || Flashing, Flinching | | '''Properties:''' || Flashing, Flinching | ||
Line 21: | Line 72: | ||
| '''Description:''' || Cannon to attack | | '''Description:''' || Cannon to attack | ||
|- | |- | ||
| '''In Game Icon:''' || | | '''In Game Icon:''' || [[File:IconSchip003.png|caption]] | ||
|} | |} | ||
Revision as of 19:24, 15 June 2022
Cannon | |
---|---|
Class: | Standard |
Damage: | 40 |
Element: | Null caption |
MB Value: | 6 |
Number In Folder: | 5 |
Codes: | ABC* |
Properties: | Flashing, Flinching |
Description: | Cannon to attack |
In Game Icon: |
HiCannon | |
---|---|
Class: | Standard |
Damage: | 40, 100, 180 |
Element: | Null caption |
MB Value: | 6, 24, 38 |
Number In Folder: | 5, 4, 3 |
Codes: | LMN* |
Properties: | Flashing, Flinching |
Description: | Cannon to attack |
In Game Icon: |
M-Cannon | |
---|---|
Class: | Standard |
Damage: | 180 |
Element: | Null caption |
MB Value: | 38 |
Number In Folder: | 3 |
Codes: | RST* |
Properties: | Flashing, Flinching |
Description: | Cannon to attack |
In Game Icon: |
Effect
Fires in a straight line.
Notes
- PA Forms Giga Cannon
Frame Data
- Cannon, HiCannon and M-Cannon share the same frame data
- The attack lasts for 35 frames in total.
- The projectile moves across the first panel in 1 frame and 2 frames per panel afterwards.
Startup | Active | Recovery |
---|---|---|
18 | - | 17 |