Cannon chip series (BN6): Difference between revisions

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| '''In Game Icon:''' || [[File:IconSchip001.png|caption]]
| '''In Game Icon:''' || [[File:IconSchip001.png|caption]]
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{| class="wikitable" style="float:right; margin-left: auto; margin-right: 0px;"
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! colspan=2 style="background:#CCCCCC; font-size:130%;" | [[File:Schip002.png|caption]] <nowiki>HiCannon </nowiki>
! colspan=2 style="background:#CCCCCC; font-size:130%;" | [[File:Schip002.png|caption]] <nowiki>HiCannon </nowiki>
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| '''In Game Icon:''' ||[[File:IconSchip002.png|caption]]
| '''In Game Icon:''' ||[[File:IconSchip002.png|caption]]
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{| class="wikitable" style="float:right; margin-left: auto; margin-right: 0px;"
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! colspan=2 style="background:#CCCCCC; font-size:130%;" | [[File:Schip003.png|caption]] <nowiki>M-Cannon</nowiki>
! colspan=2 style="background:#CCCCCC; font-size:130%;" | [[File:Schip003.png|caption]] <nowiki>M-Cannon</nowiki>
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| '''In Game Icon:''' || [[File:IconSchip003.png|caption]]
| '''In Game Icon:''' || [[File:IconSchip003.png|caption]]
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|}


==Effect==
==Effect==

Revision as of 19:36, 15 June 2022

caption Cannon
Cannon.gif
Class: Standard
Damage: 40
Element: Null caption
MB Value: 6
Number In Folder: 5
Codes: ABC*
Properties: Flashing, Flinching
Description: Cannon to attack
In Game Icon: caption
caption HiCannon
Cannon.gif
Class: Standard
Damage: 40, 100, 180
Element: Null caption
MB Value: 6, 24, 38
Number In Folder: 5, 4, 3
Codes: LMN*
Properties: Flashing, Flinching
Description: Cannon to attack
In Game Icon: caption
caption M-Cannon
Cannon.gif
Class: Standard
Damage: 180
Element: Null caption
MB Value: 38
Number In Folder: 3
Codes: RST*
Properties: Flashing, Flinching
Description: Cannon to attack
In Game Icon: caption


Effect

Fires in a straight line.

Notes

Frame Data

  • Cannon, HiCannon and M-Cannon share the same frame data
  • The attack lasts for 35 frames in total.
  • The projectile moves across the first panel in 1 frame and 2 frames per panel afterwards.
Startup Active Recovery
18 - 17