>Playerzero No edit summary |
>Playerzero No edit summary |
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| '''Class:''' || Standard | | '''Class:''' || Standard | ||
|- | |- | ||
| '''Damage:''' || | | '''Damage:''' ||100 | ||
|- | |- | ||
| '''Element:''' || Null [[File:ElementNull.png|caption]] | | '''Element:''' || Null [[File:ElementNull.png|caption]] | ||
|- | |- | ||
| '''MB Value:''' || | | '''MB Value:''' ||24 | ||
|- | |- | ||
| '''Number In Folder:''' || | | '''Number In Folder:''' ||4 | ||
|- | |- | ||
| '''Codes:''' ||LMN* | | '''Codes:''' ||LMN* |
Revision as of 19:38, 15 June 2022
Cannon | |
---|---|
Class: | Standard |
Damage: | 40 |
Element: | Null caption |
MB Value: | 6 |
Number In Folder: | 5 |
Codes: | ABC* |
Properties: | Flashing, Flinching |
Description: | Cannon to attack |
In Game Icon: | |
HiCannon | |
Class: | Standard |
Damage: | 100 |
Element: | Null caption |
MB Value: | 24 |
Number In Folder: | 4 |
Codes: | LMN* |
Properties: | Flashing, Flinching |
Description: | Cannon to attack |
In Game Icon: | |
M-Cannon | |
Class: | Standard |
Damage: | 180 |
Element: | Null caption |
MB Value: | 38 |
Number In Folder: | 3 |
Codes: | RST* |
Properties: | Flashing, Flinching |
Description: | Cannon to attack |
In Game Icon: |
Effect
Fires in a straight line.
Notes
- PA Forms Giga Cannon
Frame Data
- Cannon, HiCannon and M-Cannon share the same frame data
- The attack lasts for 35 frames in total.
- The projectile moves across the first panel in 1 frame and 2 frames per panel afterwards.
Startup | Active | Recovery |
---|---|---|
18 | - | 17 |