>Playerzero No edit summary |
>Playerzero No edit summary |
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===Notes=== | ===Notes=== | ||
*PA Forms [[Giga Cannon 1]] | *PA Forms [[Giga Cannon 1]] | ||
*The [[Invisible + Barrier interaction]] causes Cannon to deal 2x damage to barriers(?). | |||
==Frame Data== | ==Frame Data== | ||
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|} | |} | ||
<gallery mode="packed" heights="150px" > | |||
image:CannonFrame2.png|2. Lasts for 4 Frames (4) | image:CannonFrame2.png|2. Lasts for 4 Frames (4) | ||
image:CannonFrame3.png|3. Lasts for 3 Frames (7) | image:CannonFrame3.png|3. Lasts for 3 Frames (7) | ||
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image:CannonFrame12.png|12. Lasts for 1 Frames and ends the animation (32) | image:CannonFrame12.png|12. Lasts for 1 Frames and ends the animation (32) | ||
</gallery> | </gallery> | ||
=HICannon= | =HICannon= | ||
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===Notes=== | ===Notes=== | ||
*PA Forms [[Giga Cannon 2]] | *PA Forms [[Giga Cannon 2]] | ||
*The [[Invisible + Barrier interaction]] causes Cannon to deal 2x damage to barriers(?). | |||
==Frame Data== | ==Frame Data== | ||
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<gallery mode=packed heights="150px" > | |||
image:CannonFrame2.png|2. Lasts for 4 Frames (4) | image:CannonFrame2.png|2. Lasts for 4 Frames (4) | ||
image:CannonFrame3.png|3. Lasts for 3 Frames (7) | image:CannonFrame3.png|3. Lasts for 3 Frames (7) | ||
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image:CannonFrame12.png|12. Lasts for 1 Frames and ends the animation (32) | image:CannonFrame12.png|12. Lasts for 1 Frames and ends the animation (32) | ||
</gallery> | </gallery> | ||
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===Notes=== | ===Notes=== | ||
*PA Forms [[Giga Cannon 3]] | *PA Forms [[Giga Cannon 3]] | ||
*The [[Invisible + Barrier interaction]] causes Cannon to deal 2x damage to barriers(?). | |||
==Frame Data== | ==Frame Data== | ||
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<gallery mode=packed heights="150px" > | |||
image:CannonFrame2.png|2. Lasts for 4 Frames (4) | image:CannonFrame2.png|2. Lasts for 4 Frames (4) | ||
image:CannonFrame3.png|3. Lasts for 3 Frames (7) | image:CannonFrame3.png|3. Lasts for 3 Frames (7) | ||
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image:CannonFrame12.png|12. Lasts for 1 Frames and ends the animation (32) | image:CannonFrame12.png|12. Lasts for 1 Frames and ends the animation (32) | ||
</gallery> | </gallery> | ||
Revision as of 18:22, 16 June 2022
Cannon
Cannon | |
---|---|
Description: | Cannon to attack |
Class: | Standard |
Damage: | 40 |
Element: | Null caption |
MB Value: | 6 |
Number In Folder: | 5 |
Codes: | A B C * |
Properties: | Flashing, Flinching |
In Game Icon: |
Effect
Fires in a straight line.
Notes
- PA Forms Giga Cannon 1
- The Invisible + Barrier interaction causes Cannon to deal 2x damage to barriers(?).
Frame Data
- Cannon, HiCannon and M-Cannon share the same frame data
- The attack lasts for 35 frames in total.
- The projectile moves across the first panel in 1 frame and 2 frames per panel afterwards.
Startup | Active | Recovery |
---|---|---|
18 | - | 17 |
HICannon
HiCannon | |
---|---|
Description: | Cannon to attack |
Class: | Standard |
Damage: | 100 |
Element: | Null caption |
MB Value: | 24 |
Number In Folder: | 4 |
Codes: | L M N * |
Properties: | Flashing, Flinching |
In Game Icon: |
Effect
Fires in a straight line.
Notes
- PA Forms Giga Cannon 2
- The Invisible + Barrier interaction causes Cannon to deal 2x damage to barriers(?).
Frame Data
- Cannon, HiCannon and M-Cannon share the same frame data
- The attack lasts for 35 frames in total.
- The projectile moves across the first panel in 1 frame and 2 frames per panel afterwards.
Startup | Active | Recovery |
---|---|---|
18 | - | 17 |
M-Cannon
M-Cannon | |
---|---|
Description: | Cannon to attack |
Class: | Standard |
Damage: | 180 |
Element: | Null caption |
MB Value: | 38 |
Number In Folder: | 3 |
Codes: | R S T * |
Properties: | Flashing, Flinching |
In Game Icon: |
Effect
Fires in a straight line.
Notes
- PA Forms Giga Cannon 3
- The Invisible + Barrier interaction causes Cannon to deal 2x damage to barriers(?).
Frame Data
- Cannon, HiCannon and M-Cannon share the same frame data
- The attack lasts for 35 frames in total.
- The projectile moves across the first panel in 1 frame and 2 frames per panel afterwards.
Startup | Active | Recovery |
---|---|---|
18 | - | 17 |