>Playerzero No edit summary |
>Playerzero No edit summary |
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| '''Damage:''' || 40 | | '''Damage:''' || 40 | ||
|- | |- | ||
| '''Element:''' || | | '''Element:''' || [[File:ElementNull.png|caption]] Null | ||
|- | |- | ||
| '''MB Value:''' || 6 | | '''MB Value:''' || 6 | ||
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| '''Damage:''' ||100 | | '''Damage:''' ||100 | ||
|- | |- | ||
| '''Element:''' || | | '''Element:''' ||[[File:ElementNull.png|caption]] Null | ||
|- | |- | ||
| '''MB Value:''' ||24 | | '''MB Value:''' ||24 | ||
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| '''Damage:''' || 180 | | '''Damage:''' || 180 | ||
|- | |- | ||
| '''Element:''' || | | '''Element:''' || [[File:ElementNull.png|caption]] Null | ||
|- | |- | ||
| '''MB Value:''' || 38 | | '''MB Value:''' || 38 |
Revision as of 17:08, 4 July 2022
Cannon
Cannon | |
---|---|
Description: | Cannon to attack |
ID Number: | 1 |
Class: | Standard |
Damage: | 40 |
Element: | caption Null |
MB Value: | 6 |
Number In Folder: | 5 |
Codes: | A B C * |
Range: | |
Properties: | Flashing, Flinching |
Chip Lockout: | |
In Game Icon: |
Fires in a straight line.
Notes
- PA Forms Giga Cannon 1
- The Invisible + Barrier interaction causes Cannon to deal 2x damage to barriers(?).
Frame Data
- Cannon, HiCannon and M-Cannon share the same frame data
- The attack lasts for 35 frames in total.
- The projectile moves across the first panel in 1 frame and 2 frames per panel afterwards.
Startup | Active | Recovery |
---|---|---|
18 | - | 17 |
HiCannon
HiCannon | |
---|---|
Description: | Cannon to attack |
Class: | Standard |
ID Number: | 2 |
Damage: | 100 |
Element: | caption Null |
MB Value: | 24 |
Number In Folder: | 4 |
Codes: | L M N * |
Range: | |
Properties: | Flashing, Flinching |
Chip Lockout: | |
In Game Icon: |
Fires in a straight line.
Notes
- PA Forms Giga Cannon 2
- The Invisible + Barrier interaction causes Cannon to deal 2x damage to barriers(?).
Frame Data
- Cannon, HiCannon and M-Cannon share the same frame data
- The attack lasts for 35 frames in total.
- The projectile moves across the first panel in 1 frame and 2 frames per panel afterwards.
Startup | Active | Recovery |
---|---|---|
18 | - | 17 |
M-Cannon
M-Cannon | |
---|---|
Description: | Cannon to attack |
Class: | Standard |
ID Number: | 3 |
Damage: | 180 |
Element: | caption Null |
MB Value: | 38 |
Number In Folder: | 3 |
Codes: | R S T * |
Range: | |
Properties: | Flashing, Flinching |
Chip Lockout: | |
In Game Icon: |
Fires in a straight line.
Notes
- PA Forms Giga Cannon 3
- The Invisible + Barrier interaction causes Cannon to deal 2x damage to barriers(?).
Frame Data
- Cannon, HiCannon and M-Cannon share the same frame data
- The attack lasts for 35 frames in total.
- The projectile moves across the first panel in 1 frame and 2 frames per panel afterwards.
Startup | Active | Recovery |
---|---|---|
18 | - | 17 |