TomahawkMan chip series (BN6): Difference between revisions

Chip series (BN)
m (Text replacement - "\|code1=(.)\n\|code2=(.)" to "|codes=$1$2")
m (Text replacement - "\|code1=(.)" to "|codes=$1")
Line 23: Line 23:
|damage=160
|damage=160
|mb=60
|mb=60
|code1=T
|codes=T
|delay=0
|delay=0
|name_ja=トマホークマンEX
|name_ja=トマホークマンEX
Line 38: Line 38:
|damage=0
|damage=0
|mb=80
|mb=80
|code1=T
|codes=T
|delay=0
|delay=0
|name_ja=トマホークマンSP
|name_ja=トマホークマンSP

Revision as of 20:44, 18 October 2022

File:Chip 010.png
File:Chip Icon 010.png TmhkMan
DescriptionSlice 2sq side,3sq vertical
Class[[Chips (BN)#|]] Mega
Library #10
ElementWood Wood
Attack power140
CodesT*
MB40
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 011.png
File:Chip Icon 011.png TmhkManEX
DescriptionSlice 2sq side,3sq vertical
Class[[Chips (BN)#|]] Mega
Library #11
ElementWood Wood
Attack power160
CodesT
MB60
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 012.png
File:Chip Icon 012.png TmhkManSP
DescriptionSlice 2sq side,3sq vertical
Class[[Chips (BN)#|]] Mega
Library #12
ElementWood Wood
Attack power
CodesT
MB80
Part of program advancesSome use of "" in your query was not closed by a matching "".

Sword type as secondary element. Swings the 2x3 panels ahead. Causes flinching but not flashing. Does not spawn if used on broken panels.