m (Text replacement - "\|code1=(.)\n\|code2=(.)\n\|code3=(.)" to "|codes=$1$2$3") |
m (Text replacement - "\|codes=([A-Z*])([A-Z*])([A-Z*])\n" to "|codes=$1,$2,$3\n") |
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Line 7: | Line 7: | ||
|damage=150 | |damage=150 | ||
|mb=39 | |mb=39 | ||
|codes= | |codes=H,N,T\n|delay=0 | ||
|delay=0 | |||
||name_ja=ブリザードボール | ||name_ja=ブリザードボール | ||
|description_ja=ものをまきこんで大きくなるユキダマを前方へはっしゃ! | |description_ja=ものをまきこんで大きくなるユキダマを前方へはっしゃ! |
Revision as of 21:02, 18 October 2022
File:Chip 115.png | |
File:Chip Icon 115.png BlzrdBal | |
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Description | Launch a giant snowball |
Class | [[Chips (BN)#|]] Standard |
Library # | 115 |
Element | Aqua Aqua |
Attack power | 150 |
Codes | H N T\n |
MB | 39 |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
Absorbs obstacles in the row. The final damage is base damage x (1 + number of obstacles). Stops on holes, including if user is standing over a hole.