m (Text replacement - "\|codes=([A-Z*])([A-Z*])([A-Z*])\n" to "|codes=$1,$2,$3\n") |
m (Text replacement - "\|codes=([^\n]+)\\n" to "\|codes=$1") |
||
Line 7: | Line 7: | ||
|damage=160 | |damage=160 | ||
|mb=30 | |mb=30 | ||
|codes=E,I,P | \|codes=E,I,P|delay=0 | ||
||name_ja=サモンブラック1 | ||name_ja=サモンブラック1 | ||
|description_ja=目の前のあなからナイトメアをよびちかくのてきをきる | |description_ja=目の前のあなからナイトメアをよびちかくのてきをきる | ||
Line 20: | Line 20: | ||
|damage=200 | |damage=200 | ||
|mb=40 | |mb=40 | ||
|codes=H,O,V | \|codes=H,O,V|delay=0 | ||
||name_ja=サモンブラック2 | ||name_ja=サモンブラック2 | ||
|description_ja=目の前のあなからナイトメアをよびちかくのてきをきる | |description_ja=目の前のあなからナイトメアをよびちかくのてきをきる | ||
Line 33: | Line 33: | ||
|damage=260 | |damage=260 | ||
|mb=46 | |mb=46 | ||
|codes=W,Y,Z | \|codes=W,Y,Z|delay=0 | ||
||name_ja=サモンブラック3 | ||name_ja=サモンブラック3 | ||
|description_ja=目の前のあなからナイトメアをよびちかくのてきをきる | |description_ja=目の前のあなからナイトメアをよびちかくのてきをきる |
Revision as of 21:04, 18 October 2022
"\" can not be assigned to a declared number type with value 30.
File:Chip 100.png | |
File:Chip Icon 100.png SumnBlk1 | |
---|---|
Description | Summon a Nghtmare attack! |
Class | [[Chips (BN)#|]] Standard |
Library # | 100 |
Element | Null Null |
Attack power | 160 |
Codes | E I P |
MB | 30 \ |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
"\" can not be assigned to a declared number type with value 40.
File:Chip 101.png | |
File:Chip Icon 101.png SumnBlk2 | |
---|---|
Description | Summon a Nghtmare attack! |
Class | [[Chips (BN)#|]] Standard |
Library # | 101 |
Element | Null Null |
Attack power | 200 |
Codes | H O V |
MB | 40 \ |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
"\" can not be assigned to a declared number type with value 46.
File:Chip 102.png | |
File:Chip Icon 102.png SumnBlk3 | |
---|---|
Description | Summon a Nghtmare attack! |
Class | [[Chips (BN)#|]] Standard |
Library # | 102 |
Element | Null Null |
Attack power | 260 |
Codes | W Y Z |
MB | 46 \ |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
Sword type as second element. When there is a broken/hole panel in front of the user, a NightMare virus is summoned that attacks the nearest enemy with a 1x3 range slash. The virus can only attack enemies on columns ahead of it.