m (Text replacement - "\|codes=([A-Z*])\n" to "|codes=$1\n") Tag: Reverted |
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|damage=0 | |damage=0 | ||
|mb=30 | |mb=30 | ||
|codes=* | \|codes=*|delay=0 | ||
||name_ja=インビジブル | ||name_ja=インビジブル | ||
|description_ja=少しの間とうめいになって ほとんどの攻撃にあたらない | |description_ja=少しの間とうめいになって ほとんどの攻撃にあたらない |
Revision as of 21:04, 18 October 2022
"\" can not be assigned to a declared number type with value 30.
File:Chip 179.png | |
File:Chip Icon 179.png Invisibl | |
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Description | Invisible for a while |
Class | [[Chips (BN)#|]] Standard |
Library # | 179 |
Element | Null Null |
Attack power | — |
Codes | * |
MB | 30 \ |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
Gives flashing status for 360f (6 seconds). A sound effect triggers when invisible is activated or when it ends naturally. Triggers Rush once per fight if used outside of a TFC.
Freeze status overwrites Flashing (invisible) when landing in a Time Freeze chain. This applies to Element Man Ice or SpoutMan series landing on ice panels. Having Status Guard will negate the Freeze thus applying flashing.