m (Text replacement - "\|codes=([A-Z*])([A-Z*])([A-Z*])\n" to "|codes=$1,$2,$3\n") |
m (Text replacement - "\|codes=([^\n]+)\\n" to "\|codes=$1") |
||
Line 7: | Line 7: | ||
|damage=120 | |damage=120 | ||
|mb=17 | |mb=17 | ||
|codes=A,G,R | \|codes=A,G,R|delay=0 | ||
||name_ja=センシャホウ1 | ||name_ja=センシャホウ1 | ||
|description_ja=前方にほうげき!画面はしにとどくとたて3マスばくふう | |description_ja=前方にほうげき!画面はしにとどくとたて3マスばくふう | ||
Line 20: | Line 20: | ||
|damage=160 | |damage=160 | ||
|mb=28 | |mb=28 | ||
|codes=L,S,V | \|codes=L,S,V|delay=0 | ||
||name_ja=センシャホウ2 | ||name_ja=センシャホウ2 | ||
|description_ja=前方にほうげき!画面はしにとどくとたて3マスばくふう | |description_ja=前方にほうげき!画面はしにとどくとたて3マスばくふう | ||
Line 33: | Line 33: | ||
|damage=200 | |damage=200 | ||
|mb=39 | |mb=39 | ||
|codes=B,M,P | \|codes=B,M,P|delay=0 | ||
||name_ja=センシャホウ3 | ||name_ja=センシャホウ3 | ||
|description_ja=前方にほうげき!画面はしにとどくとたて3マスばくふう | |description_ja=前方にほうげき!画面はしにとどくとたて3マスばくふう |
Revision as of 21:04, 18 October 2022
"\" can not be assigned to a declared number type with value 17.
File:Chip 012.png | |
File:Chip Icon 012.png TankCan1 | |
---|---|
Description | 3sqr blst if hits end row |
Class | [[Chips (BN)#|]] Standard |
Library # | 12 |
Element | Null Null |
Attack power | 120 |
Codes | A G R |
MB | 17 \ |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
"\" can not be assigned to a declared number type with value 28.
File:Chip 013.png | |
File:Chip Icon 013.png TankCan2 | |
---|---|
Description | 3sqr blst if hits end row |
Class | [[Chips (BN)#|]] Standard |
Library # | 13 |
Element | Null Null |
Attack power | 160 |
Codes | L S V |
MB | 28 \ |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
"\" can not be assigned to a declared number type with value 39.
File:Chip 014.png | |
File:Chip Icon 014.png TankCan3 | |
---|---|
Description | 3sqr blst if hits end row |
Class | [[Chips (BN)#|]] Standard |
Library # | 14 |
Element | Null Null |
Attack power | 200 |
Codes | B M P |
MB | 39 \ |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
Hits anything in a straight line. If it doesn’t hit anything it will deal damage to the back panel and the ones up and down (1x3 if it hits the centre and 1x2 if it hits the sides). The direct hit does a Big Push effect while the missed hit cracks the panels where damage is dealt. Changes panels before dealing damage.