AquaMan chip series (BN6): Difference between revisions

Chip series (BN)
m (Text replacement - "\|codes=([A-Z*])\n" to "|codes=$1\n")
m (Text replacement - "\|codes=([^\n]+)\\n" to "\|codes=$1")
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|damage=50
|damage=50
|mb=42
|mb=42
|codes=A,*\n|delay=0
\|codes=A,*|delay=0
||name_ja=アクアマン
||name_ja=アクアマン
|description_ja=2マス前に水攻撃うしろのたて2れつだとパワーアップ
|description_ja=2マス前に水攻撃うしろのたて2れつだとパワーアップ
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|damage=60
|damage=60
|mb=56
|mb=56
|codes=A\n|delay=0
\|codes=A|delay=0
||name_ja=アクアマンEX
||name_ja=アクアマンEX
|description_ja=2マス前に水攻撃うしろのたて2れつだとパワーアップ
|description_ja=2マス前に水攻撃うしろのたて2れつだとパワーアップ
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|damage=0
|damage=0
|mb=78
|mb=78
|codes=A\n|delay=0
\|codes=A|delay=0
||name_ja=アクアマンSP
||name_ja=アクアマンSP
|description_ja=2マス前に水攻撃うしろのたて2れつだとパワーアップ
|description_ja=2マス前に水攻撃うしろのたて2れつだとパワーアップ

Revision as of 21:04, 18 October 2022

"\" can not be assigned to a declared number type with value 42.

File:Chip 007.png
File:Chip Icon 007.png SpoutMan
DescriptionWatr atk! Bhnd 2row power-up
Class[[Chips (BN)#|]] Mega
Library #7
ElementAqua Aqua
Attack power50
CodesA *
MB42 \
Part of program advancesSome use of "" in your query was not closed by a matching "".

"\" can not be assigned to a declared number type with value 56.

File:Chip 008.png
File:Chip Icon 008.png SpoutMnEX
DescriptionWatr atk! Bhnd 2row power-up
Class[[Chips (BN)#|]] Mega
Library #8
ElementAqua Aqua
Attack power60
CodesA
MB56 \
Part of program advancesSome use of "" in your query was not closed by a matching "".

"\" can not be assigned to a declared number type with value 78.

File:Chip 009.png
File:Chip Icon 009.png SpoutMnSP
DescriptionWatr atk! Bhnd 2row power-up
Class[[Chips (BN)#|]] Mega
Library #9
ElementAqua Aqua
Attack power
CodesA
MB78 \
Part of program advancesSome use of "" in your query was not closed by a matching "".

If used on the 2 leftmost columns on your side: Spoutman will use Spout Stream. Attacks 3 times. Will attack obstacles if they are lined up with the user and in front of the enemy. If used on any other column on your side: SpoutMan will use Spout Hose. Attacks 2 panels ahead and cracks panels. Objects behind SpoutMan don’t stop him from pulling out the spout when doing the triple hit. It’s only a visual thing. Does not spawn if used on broken panels.