Wind Racket (BN6): Difference between revisions

Chip series (BN)
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|damage=140
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\|codes=F,J,R,*|delay=0
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|delay=0
||name_ja=フウジンラケット
||name_ja=フウジンラケット
|description_ja=目の前のてきを風でふきとばす!はんいはたて3マス
|description_ja=目の前のてきを風でふきとばす!はんいはたて3マス

Revision as of 21:08, 18 October 2022

File:Chip 079.png
File:Chip Icon 079.png WindRack
DescriptionBlow enmy in front! Range: 3
Class[[Chips (BN)#|]] Standard
Library #79
ElementWind Wind
Attack power140
CodesF J R *
MB19
Part of program advancesSome use of "" in your query was not closed by a matching "".

Instant Wind effect on all rows in front of MegaMan. If the enemy is behind a Cube or boulder, they are not affected. Wind effect is invisible & can be avoided with warp bug. Adding WhiteCapsule removes the Drag property from chips it’s attached to. Using it with WindRack will still push the opponent because of the wind effect applied by it. Racket impact is a Big Push. Racket’s impact effect differs depending on who is Host and Client. Host: Blows away barrier only. Client: Blows away barrier and wind gust pushes back enemy.