JudgeMan chip series (BN6): Difference between revisions

Chip series (BN6)
m (Move page script moved page JudgeMan series to JudgeMan chip series without leaving a redirect)
m (Text replacement - "{{Infobox chip" to "{{Infobox chip |gamenumber=6")
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|name=JudgeMan
|name=JudgeMan
|description=Whip 3 panels forward
|description=Whip 3 panels forward
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|name=JudgeMnEX
|name=JudgeMnEX
|description=Whip 3 panels forward
|description=Whip 3 panels forward
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|name=JudgeMnSP
|name=JudgeMnSP
|description=Whip 3 panels forward
|description=Whip 3 panels forward

Revision as of 06:30, 19 October 2022

File:Chip 6 031.png
File:Chip Icon 6 031.png JudgeMan
DescriptionWhip 3 panels forward
Class[[Chips (BN6)#|]] Mega
Library #31
ElementElec Elec
Attack power100
CodesJ *
MB52 (max 1 copy)
File:Chip 6 032.png
File:Chip Icon 6 032.png JudgeMnEX
DescriptionWhip 3 panels forward
Class[[Chips (BN6)#|]] Mega
Library #32
ElementElec Elec
Attack power120
CodesJ
MB62 (max 1 copy)
File:Chip 6 033.png
File:Chip Icon 6 033.png JudgeMnSP
DescriptionWhip 3 panels forward
Class[[Chips (BN6)#|]] Mega
Library #33
ElementElec Elec
Attack power
CodesJ
MB72 (max 1 copy)

Paralyzes for 120f and Invis-piercing. If you are at a panel disadvantage, those panels become Balance Books and are reclaimed. Books do not spawn on broken/hole panels or occupied panels (obstacle/player) and will not return area if they were unable to spawn at all on the affected columns. Books cannot go over holes and will disappear. Cannot be used on a hole. Books hit for 20 damage for the V1 version, 30 for the EX version and 40 for the SP version. Each book is null type and cannot be boosted by attack boosts, but are affected by Full Synchro and Anger’s 2x.