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=Cross System= | ==Cross System== | ||
A crucial difference between the versions are the crosses MegaMan can take. Upon entering a cross, MegaMan gains access to new forms with new charge shots, bonus effects to non-time freeze chips, the ability to charge non-time freeze chips, and an elemental typing to MegaMan. | A crucial difference between the versions are the crosses MegaMan can take. Upon entering a cross, MegaMan gains access to new forms with new charge shots, bonus effects to non-time freeze chips, the ability to charge non-time freeze chips, and an elemental typing to MegaMan. | ||
{| class="wikitable" | |||
! scope="col" colspan=2 | Cybeast Gregar | |||
! scope="col" colspan=2 | Cybeast Falzar | |||
|- | |||
| Heat Cross [[File:HeatCross_Portrait.png| link=https://n1gp.net/wiki/HeatCross ]] | |||
| | |||
* Fire Element | |||
* +50 to non-time freeze Fire Chips | |||
*Buster Attack +1 | |||
| Spout Cross [[File:SpoutCross_Portrait.png| link=https://n1gp.net/wiki/SpoutCross]] | |||
| | |||
*Aqua Element | |||
*Aqua Chips heal 5% of your max HP, up to 50 HP | |||
*Cannot slip on Ice Panels | |||
*Charge non- time freeze Aqua Chips for double damage | |||
|- | |||
| Elec Cross [[File:ElecCross_Portrait.png| link=https://n1gp.net/wiki/ElecCross]] | |||
| | |||
* Elec Element | |||
* +50 to Elec Chips | |||
* Charge non-time freeze Null Chips to paralyze | |||
| Tomahawk Cross [[File:TomahawkCross_Portrait.png| link=https://n1gp.net/wiki/TomahawkCross]] | |||
| | |||
* Wood Element | |||
* Heal on Grass Panels | |||
* Charge non-time freeze Grass Chips for double damage | |||
* Immunity to all status conditions | |||
|- | |||
| Slash Cross [[File:SlashCross_Portrait.png| link=https://n1gp.net/wiki/SlashCross]] | |||
| | |||
* Sword Element | |||
* +50 to non-time freeze Sword Chips | |||
* Charge Sword Chips for a Sonic Boom | |||
| Tengu Cross [[File:TenguCross_Portrait.png| link=https://n1gp.net/wiki/TenguCross]] | |||
| | |||
* Wind Element | |||
* +10 to non-time freeze Wind Chips | |||
* Fan effect with B+Left | |||
* Air Shoes | |||
|- | |||
| [[File:EraseCross_Portrait.png| link=https://n1gp.net/wiki/EraseCross]] | |||
| | |||
* Cursor Element | |||
* +30 to Cursor Chips | |||
* Give HP Bug with Null Chip when opp. HP has a 4. | |||
| Ground Cross [[File:GroundCross_Portrait.png| link=https://n1gp.net/wiki/GroundCross]] | |||
| | |||
* Break Element | |||
* +10 to non-time freeze Break Chips | |||
* Charge non-time freeze Break Chips to drop rocks | |||
* Super Armor | |||
|- | |||
| Charge Cross [[File:ChargeCross_Portrait.png| link=https://n1gp.net/wiki/ChargeCross]] | |||
| | |||
* Fire Element | |||
* Charge non-time freeze Fire Chip up to +100 | |||
* Extra chip on custom screen each turn | |||
| Dust Cross [[File:DustCross_Portrait.png| link=https://n1gp.net/wiki/DustCross]] | |||
| | |||
* Break Element | |||
* Swaps selected chips in custom screen with folder | |||
* Suck in objects with B+Left and shoot them with B | |||
|} | |||
==Beast Out== | |||
Another transformation MegaMan can take is the Beast Out. This mighty form only lasts 3 turns, but grants MegaMan a powerful new buster, automatically lock-on with non-time freeze chips, NaviCustomizer abilities, and the ability to charge any Null Element chips. | |||
{| class="wikitable" | |||
! scope="col"| Cybeast Gregar | |||
! scope="col"| Cybeast Falzar | |||
|- | |||
| | |||
*Rapid Fire Buster | |||
*+30 to Null Chips | |||
*Charge Null Chip for 2-hit slash | |||
*Super Armor | |||
| | |||
*Spreading Buster | |||
*+30 to Null Chips | |||
*Charge Null Chip for 2-hit slash | |||
*Air Shoes and Float Shoes | |||
|} | |||
Beast Out can be combined with Crosses, changing Beast Out’s chip Charge to an attack that is unique to the Beast Out and Cross combination. They retain the abilities of the united forms but with the Beast’s buster weapon, as well as each having a unique Null chip charge. | |||
== Beast Over == | |||
After Beast Out expires, you have the option to Beast Over. During Beast Over, you lose all control of your Navi’s position on the field and MegaMan attempts to line up with the enemy. While in Beast Over, MegaMan becomes invincible. In addition to the usual Beast boosts, non-time freeze Null chips’ do double damage instead of doing +30 damage. | |||
= Giga Chips = | |||
{| class="wikitable" | {| class="wikitable" | ||
! scope="col" colspan=2 | Cybeast Gregar | ! scope="col" colspan=2 | Cybeast Gregar |
Revision as of 10:53, 4 July 2022
So you want to NetBattle?
Welcome to NetBattling 101! This guide has been carefully crafted by the N1 Grand Prix community to be a single point of reference. From Battle Chips to Navi Customizer, this guide will give you all the knowledge you need to get started on NetBattling. While this guide will present the basics of the game, it is still highly recommended to play through Mega Man Battle Network 6 first.
Picking a Version
Picking a version you are comfortable with is integral. Gregar is more inclined on dealing heavy damage on the opponent, while Falzar relies on their adaptability to deal with whatever the opponent throws at them. Both versions’ forms have different strengths. Depending on how you plan to customize your MegaMan, you will want to pick your version accordingly.
Cross System
A crucial difference between the versions are the crosses MegaMan can take. Upon entering a cross, MegaMan gains access to new forms with new charge shots, bonus effects to non-time freeze chips, the ability to charge non-time freeze chips, and an elemental typing to MegaMan.
Cybeast Gregar | Cybeast Falzar | ||
---|---|---|---|
Heat Cross |
|
Spout Cross File:SpoutCross Portrait.png |
|
Elec Cross |
|
Tomahawk Cross |
|
Slash Cross |
|
Tengu Cross |
|
|
Ground Cross |
| |
Charge Cross |
|
Dust Cross |
|
Beast Out
Another transformation MegaMan can take is the Beast Out. This mighty form only lasts 3 turns, but grants MegaMan a powerful new buster, automatically lock-on with non-time freeze chips, NaviCustomizer abilities, and the ability to charge any Null Element chips.
Cybeast Gregar | Cybeast Falzar |
---|---|
|
|
Beast Out can be combined with Crosses, changing Beast Out’s chip Charge to an attack that is unique to the Beast Out and Cross combination. They retain the abilities of the united forms but with the Beast’s buster weapon, as well as each having a unique Null chip charge.
Beast Over
After Beast Out expires, you have the option to Beast Over. During Beast Over, you lose all control of your Navi’s position on the field and MegaMan attempts to line up with the enemy. While in Beast Over, MegaMan becomes invincible. In addition to the usual Beast boosts, non-time freeze Null chips’ do double damage instead of doing +30 damage.
Giga Chips
Cybeast Gregar | Cybeast Falzar | ||
---|---|---|---|
Heat Cross |
|
Spout Cross File:SpoutCross Portrait.png |
|
Elec Cross |
|
Tomahawk Cross |
|
Slash Cross |
|
Tengu Cross |
|
|
Ground Cross |
| |
Charge Cross |
|
Dust Cross |
|