m (Text replacement - "Navplate chips" to "Navplate chips 6") |
m (Move page script moved page CrackShot chip series to CrackShot chip series (6) without leaving a redirect) |
(No difference)
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Revision as of 08:08, 19 October 2022
File:Chip 6 088.png | |
File:Chip Icon 6 088.png CrakShot | |
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Description | Shoot a panel at an enemy! |
Class | [[Chips (BN6)#|]] Standard |
Library # | 88 |
Element | Null Null |
Attack power | 60 |
Codes | A G T * |
MB | 4 (max 5 copies) |
File:Chip 6 089.png | |
File:Chip Icon 6 089.png DublShot | |
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Description | Shoot 2 panels at an enemy! |
Class | [[Chips (BN6)#|]] Standard |
Library # | 89 |
Element | Null Null |
Attack power | 60 |
Codes | C R U * |
MB | 8 (max 5 copies) |
File:Chip 6 090.png | |
File:Chip Icon 6 090.png TrplShot | |
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Description | Shoot 3 panels at an enemy! |
Class | [[Chips (BN6)#|]] Standard |
Library # | 90 |
Element | Null Null |
Attack power | 100 |
Codes | J L V * |
MB | 12 (max 5 copies) |
If something is on the panel, the Shot will not be formed and the panels just become cracked. Using with Beast Out will attempt to line up with the same row of the enemy & jump forward, lowering TripleShot’s accuracy.