m (Text replacement - "Navplate chips" to "Navplate chips 6") |
m (Move page script moved page Geddon to Geddon (6) without leaving a redirect) |
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Revision as of 08:09, 19 October 2022
File:Chip 6 169.png | |
File:Chip Icon 6 169.png Geddon | |
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Description | Breaks all empty panels |
Class | [[Chips (BN6)#|]] Standard |
Library # | 169 |
Element | Null Null |
Attack power | — |
Codes | A L R * |
MB | 47 (max 2 copies) |
Changes all panels into Broken Panels, except for panels that are already Broken Panels, permanent Hole Panels, and panels occupied by players or objects. Panels occupied by players and objects are instead changed into Cracked Panels. There is a frame perfect interaction that allows thrown objects to land yet the panel they land on gets broken anyway.