Invisible (BN6): Difference between revisions

Chip series (BN6)
m (Move page script moved page Invisible to Invisible (6) without leaving a redirect)
m (Move page script moved page Invisible (6) to Invisible (BN6) without leaving a redirect)

Revision as of 17:31, 19 October 2022

File:Chip 6 179.png
File:Chip Icon 6 179.png Invisibl
DescriptionInvisible for a while
Class[[Chips (BN6)#|]] Standard
Library #179
ElementNull Null
Attack power
Codes*
MB30 (max 3 copies)


Gives flashing status for 360f (6 seconds). A sound effect triggers when invisible is activated or when it ends naturally. Triggers Rush once per fight if used outside of a TFC. Freeze status overwrites Flashing (invisible) when landing in a Time Freeze chain. This applies to Element Man Ice or SpoutMan series landing on ice panels. Having Status Guard will negate the Freeze thus applying flashing.


Template:Navplate chips 6