m (Move page script moved page JudgeMan chip series to JudgeMan chip series (6) without leaving a redirect) |
m (Move page script moved page JudgeMan chip series (6) to JudgeMan chip series (BN6) without leaving a redirect) |
(No difference)
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Revision as of 17:32, 19 October 2022
File:Chip 6 031.png | |
File:Chip Icon 6 031.png JudgeMan | |
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Description | Whip 3 panels forward |
Class | [[Chips (BN6)#|]] Mega |
Library # | 31 |
Element | Elec |
Attack power | 100 |
Codes | J * |
MB | 52 (max 1 copy) |
File:Chip 6 032.png | |
File:Chip Icon 6 032.png JudgeMnEX | |
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Description | Whip 3 panels forward |
Class | [[Chips (BN6)#|]] Mega |
Library # | 32 |
Element | Elec |
Attack power | 120 |
Codes | J |
MB | 62 (max 1 copy) |
File:Chip 6 033.png | |
File:Chip Icon 6 033.png JudgeMnSP | |
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Description | Whip 3 panels forward |
Class | [[Chips (BN6)#|]] Mega |
Library # | 33 |
Element | Elec |
Attack power | — |
Codes | J |
MB | 72 (max 1 copy) |
Paralyzes for 120f and Invis-piercing. If you are at a panel disadvantage, those panels become Balance Books and are reclaimed. Books do not spawn on broken/hole panels or occupied panels (obstacle/player) and will not return area if they were unable to spawn at all on the affected columns. Books cannot go over holes and will disappear. Cannot be used on a hole. Books hit for 20 damage for the V1 version, 30 for the EX version and 40 for the SP version. Each book is null type and cannot be boosted by attack boosts, but are affected by Full Synchro and Anger’s 2x.