>Playerzero No edit summary |
>Playerzero No edit summary |
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==Effect== | ==Effect== | ||
Fires in a straight line. | Fires in a straight line. | ||
==Frame Data== | |||
<gallery mode="slideshow"> | |||
image:CannonFrame1.png|1. Lasts for 2 Frames (2) | |||
image:CannonFrame2.png|2. Lasts for 4 Frames (6) | |||
image:CannonFrame3.png|3. Lasts for 3 Frames (9) | |||
image:CannonFrame4.png|4. Lasts for 6 Frames (15) | |||
image:CannonFrame5.png|5. Lasts for 1 Frames (16) | |||
image:CannonFrame6.png|6. Damage box spawns, lasts for 1 Frames (17) | |||
image:CannonFrame7.png|7. Damage box moves one panel, Lasts for 2 Frames (18) | |||
image:CannonFrame8.png|8. Damage box travels one panel per 2 frames, lasts for 2 Frames (20) | |||
image:CannonFrame9.png|9. Lasts for 2 Frames (22) | |||
image:CannonFrame10.png|10. Lasts for 7 Frames (24) | |||
image:CannonFrame11.png|11. Lasts for 3 Frames (31) | |||
image:CannonFrame12.png|12. Lasts for 1 Frames and ends the animation (34) | |||
</gallery> | |||
===Notes=== | ===Notes=== | ||
*PA Forms Giga Cannon | *PA Forms Giga Cannon |
Revision as of 13:50, 15 June 2022
Cannon Series | |
---|---|
Class: | Standard |
Damage: | 40, 100, 180 |
Element: | Null caption |
MB Value: | 6, 24, 38 |
Number In Folder: | 5, 4, 3 |
Codes: | ABC*, LMN*, RST* |
Properties: | Flashing, Flinching |
Description: | Cannon to attack |
In Game Icon: |
Effect
Fires in a straight line.
Frame Data
Notes
- PA Forms Giga Cannon