Variable Sword chip series (BN6): Difference between revisions

Chip series (BN)
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Revision as of 17:00, 18 October 2022

File:Chip 081.png
File:Chip Icon 081.png VarSwrd
DescriptionA magical shifting sword.
Class[[Chips (BN)#|]] Standard
Library #81
ElementSword Sword
Attack power160
MB28
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 082.png
File:Chip Icon 082.png NeoVari
DescriptionA magical shifting sword.
Class[[Chips (BN)#|]] Standard
Library #82
ElementSword Sword
Attack power220
MB52
Part of program advancesSome use of "" in your query was not closed by a matching "".

Command Code: Hold A and press for: Long Sword ↓ ↘ → Wide Sword ↑ → ↓ Fighter Sword ← ↙ ↓ ↘ → Life Sword ↓ ← ↑ → ↓ Sonic Boom ← B → B

Input duration lasts 50f. Fighter Sword attacks 3 panels ahead. Sonic Boom fires a WideSword projectile that goes forward until it hits something. When it is selected with Beast Over, the AI will select a command code to use. The command code can be inputted with SlashCross by holding A after releasing the charge.

Command Code: Hold A and press for: Cross Sword ↓ → ↑ Super Sonic Boom ← → ← B Double Life Sword ↑ B ↓ B ↑ B

Input duration lasts 50f. Cross Sword attacks the panel ahead with an X shape slash that deals double damage in the center. Super Sonic Boom fires a WideSword projectile that continually goes forward even after hitting something and does not cause flashing. Double Life Sword does not cause flashing, except for the second hit when charged by Slash cross. When it is selected with Beast Over, the AI will select one of the attacks randomly. The command code can be inputted with SlashCross by holding A after releasing the charge.

Holding down the first input for a command then pressing A will allow that input to count into the final command. This is most notable with Cross Sword where you can hold down then hold A for the input followed by right and up to activate it.

If a time freezing attack is used after holding A, the game will no longer read any inputs for NeoVariable and A will not need to be held until after the timefreeze ends. Inputs can be entered as normal after the timefreeze ends. The commands for NeoVariable allow for "incorrect inputs" without impacting on the final result. For example doing down, right, (left), up will still activate the Cross Sword input. This allows users to change their input after starting them by using the new command. For example doing left, right, left followed by down, right, up will result in Cross Sword activating.