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Revision as of 20:42, 18 October 2022
File:Chip 054.png | |
File:Chip Icon 054.png Static | |
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Description | A static blast 2sq ahead |
Class | [[Chips (BN)#|]] Standard |
Library # | 54 |
Element | Wind Wind |
Attack power | 20 |
Codes | GSV |
MB | 30 |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
Range increases from every unique bug. Increased level bugs do not increase range. Unlike Tornado, this does not absorb panel types. Every tornado hits 8 times. Using BugFix will reduce the range back to 1x1. 0 bugs: 1 tornado. 1x1. 1 bug: 2 tornadoes. 2x1. -- shape. 2 bugs: 4 tornadoes. 1x3 with 1x1 behind it. |- shape. 3 bugs: 6 tornadoes. 2x3. || shape. Change from previous game: Tornadoes no longer paralyze enemies if they have SuperArmor.