JudgeMan chip series (BN6): Difference between revisions

Chip series (BN)
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|damage=100
|damage=100
|mb=52
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|code1=J
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|code2=*
|delay=0
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|name_ja=ジャッジマン
|name_ja=ジャッジマン

Revision as of 20:43, 18 October 2022

File:Chip 031.png
File:Chip Icon 031.png JudgeMan
DescriptionWhip 3 panels forward
Class[[Chips (BN)#|]] Mega
Library #31
ElementElec Elec
Attack power100
CodesJ*
MB52
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 032.png
File:Chip Icon 032.png JudgeMnEX
DescriptionWhip 3 panels forward
Class[[Chips (BN)#|]] Mega
Library #32
ElementElec Elec
Attack power120
MB62
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 033.png
File:Chip Icon 033.png JudgeMnSP
DescriptionWhip 3 panels forward
Class[[Chips (BN)#|]] Mega
Library #33
ElementElec Elec
Attack power
MB72
Part of program advancesSome use of "" in your query was not closed by a matching "".

Paralyzes for 120f and Invis-piercing. If you are at a panel disadvantage, those panels become Balance Books and are reclaimed. Books do not spawn on broken/hole panels or occupied panels (obstacle/player) and will not return area if they were unable to spawn at all on the affected columns. Books cannot go over holes and will disappear. Cannot be used on a hole. Books hit for 20 damage for the V1 version, 30 for the EX version and 40 for the SP version. Each book is null type and cannot be boosted by attack boosts, but are affected by Full Synchro and Anger’s 2x.