m (Text replacement - "\|code1=(.)\n\|code2=(.)\n\|code3=(.)" to "|codes=$1$2$3") |
m (Text replacement - "\|codes=([A-Z*])([A-Z*])([A-Z*])\n" to "|codes=$1,$2,$3\n") |
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|damage=10 | |damage=10 | ||
|mb=26 | |mb=26 | ||
|codes= | |codes=G,K,R\n|delay=0 | ||
|delay=0 | |||
||name_ja=エアレイド1 | ||name_ja=エアレイド1 | ||
|description_ja=ゼロプレーンを目の前におきてきを攻撃する | |description_ja=ゼロプレーンを目の前におきてきを攻撃する | ||
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|damage=10 | |damage=10 | ||
|mb=32 | |mb=32 | ||
|codes= | |codes=O,T,Y\n|delay=0 | ||
|delay=0 | |||
||name_ja=エアレイド2 | ||name_ja=エアレイド2 | ||
|description_ja=ゼロプレーンを目の前におきてきを攻撃する | |description_ja=ゼロプレーンを目の前におきてきを攻撃する | ||
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|damage=10 | |damage=10 | ||
|mb=39 | |mb=39 | ||
|codes= | |codes=N,U,Z\n|delay=0 | ||
|delay=0 | |||
||name_ja=エアレイド3 | ||name_ja=エアレイド3 | ||
|description_ja=ゼロプレーンを目の前におきてきを攻撃する | |description_ja=ゼロプレーンを目の前におきてきを攻撃する |
Revision as of 21:01, 18 October 2022
File:Chip 142.png | |
File:Chip Icon 142.png AirRaid1 | |
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Description | Attk enmy w/flying FgtrPlne. |
Class | [[Chips (BN)#|]] Standard |
Library # | 142 |
Element | Summon Summon |
Attack power | 10 |
Codes | G K R\n |
MB | 26 |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
File:Chip 143.png | |
File:Chip Icon 143.png AirRaid2 | |
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Description | Attk enmy w/flying FgtrPlne. |
Class | [[Chips (BN)#|]] Standard |
Library # | 143 |
Element | Summon Summon |
Attack power | 10 |
Codes | O T Y\n |
MB | 32 |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
File:Chip 144.png | |
File:Chip Icon 144.png AirRaid3 | |
---|---|
Description | Attk enmy w/flying FgtrPlne. |
Class | [[Chips (BN)#|]] Standard |
Library # | 144 |
Element | Summon Summon |
Attack power | 10 |
Codes | N U Z\n |
MB | 39 |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
Can be spawned on broken/hole panels. Follows moving targets. The number of shots is dependent on the chip. AirRaid has a 1/4 chance to miss a non-moving target with a shot. They do not block wind gusts. Chip HP Average hit count Total shots Lasts for (f) AirRaid1 30 7.5 10 150 AirRaid2 40 10.5 14 190 AirRaid3 50 13.5 18 230