Mini Bomb chip series (BN6): Difference between revisions

Chip series (BN)
m (Text replacement - "\|code1=(.)\n\|code2=(.)\n\|code3=(.)" to "|codes=$1$2$3")
m (Text replacement - "\|codes=([A-Z*])([A-Z*])([A-Z*])([A-Z*])\n" to "|codes=$1,$2,$3,$4\n")
Line 7: Line 7:
|damage=50
|damage=50
|mb=6
|mb=6
|codes=BLR*
|codes=B,L,R,*\n|delay=0
|delay=0
||name_ja=ミニボム
||name_ja=ミニボム
|description_ja=3マス前におちるボムをなげつける
|description_ja=3マス前におちるボムをなげつける

Revision as of 21:03, 18 October 2022

File:Chip 058.png
File:Chip Icon 058.png MiniBomb
DescriptionThrows a MiniBomb 3sq ahead
Class[[Chips (BN)#|]] Standard
Library #58
ElementNull Null
Attack power50
CodesB L R *\n
MB6
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 059.png
File:Chip Icon 059.png BigBomb
DescriptionThrow a 9 panl bomb 3panl fwd
Class[[Chips (BN)#|]] Standard
Library #59
ElementNull Null
Attack power140
CodesOPV
MB32
Part of program advancesSome use of "" in your query was not closed by a matching "".

MiniBomb deals non-flashing damage while BigBomb damages all surrounding panels. Both MiniBomb and BigBomb take 50f to land.