DustMan chip series (BN6): Difference between revisions

Chip series (BN)
m (Text replacement - "\|code1=(.)" to "|codes=$1")
m (Text replacement - "\|codes=([A-Z*])([A-Z*])\n" to "|codes=$1,$2\n")
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|damage=110
|damage=110
|mb=39
|mb=39
|codes=D*
|codes=D,*\n|delay=0
|delay=0
|name_ja=ダストマン
|name_ja=ダストマン
|description_ja=前方のてきを攻撃おきものがあるとすいこんではっしゃ
|description_ja=前方のてきを攻撃おきものがあるとすいこんではっしゃ

Revision as of 21:00, 18 October 2022

File:Chip 019.png
File:Chip Icon 019.png DustMan
DescriptionAttk ahd. Suck in & shoot out
Class[[Chips (BN)#|]] Mega
Library #19
ElementNull Null
Attack power110
CodesD *\n
MB39
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 020.png
File:Chip Icon 020.png DustManEX
DescriptionAttk ahd. Suck in & shoot out
Class[[Chips (BN)#|]] Mega
Library #20
ElementNull Null
Attack power130
CodesD
MB56
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 021.png
File:Chip Icon 021.png DustManSP
DescriptionAttk ahd. Suck in & shoot out
Class[[Chips (BN)#|]] Mega
Library #21
ElementNull Null
Attack power
CodesD
MB74
Part of program advancesSome use of "" in your query was not closed by a matching "".

Removes all type 1 and 2 objects on the field or midair. Shoots Scrap Reborn down the row, followed by all the removed obstacles. Scrap Reborn cracks the panel it hits. All hits are pseudo-break damage & will not decross Slash Cross. Chanes panel before dealing damage. Obstacles sucked in are modified to be the default version of that obstacle. So an IceCube will become an Aqua-less RockCube. Does not spawn if used on broken panels.