m (Text replacement - "\|codes=([A-Z*])([A-Z*])\n" to "|codes=$1,$2\n") |
m (Text replacement - "\|codes=([A-Z*])\n" to "|codes=$1\n") |
||
Line 22: | Line 22: | ||
|damage=130 | |damage=130 | ||
|mb=56 | |mb=56 | ||
|codes=D | |codes=D\n|delay=0 | ||
|delay=0 | |||
|name_ja=ダストマンEX | |name_ja=ダストマンEX | ||
|description_ja=前方のてきを攻撃おきものがあるとすいこんではっしゃ | |description_ja=前方のてきを攻撃おきものがあるとすいこんではっしゃ | ||
Line 37: | Line 36: | ||
|damage=0 | |damage=0 | ||
|mb=74 | |mb=74 | ||
|codes=D | |codes=D\n|delay=0 | ||
|delay=0 | |||
|name_ja=ダストマンSP | |name_ja=ダストマンSP | ||
|description_ja=前方のてきを攻撃おきものがあるとすいこんではっしゃ | |description_ja=前方のてきを攻撃おきものがあるとすいこんではっしゃ |
Revision as of 21:03, 18 October 2022
File:Chip 019.png | |
File:Chip Icon 019.png DustMan | |
---|---|
Description | Attk ahd. Suck in & shoot out |
Class | [[Chips (BN)#|]] Mega |
Library # | 19 |
Element | Null Null |
Attack power | 110 |
Codes | D *\n |
MB | 39 |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
File:Chip 020.png | |
File:Chip Icon 020.png DustManEX | |
---|---|
Description | Attk ahd. Suck in & shoot out |
Class | [[Chips (BN)#|]] Mega |
Library # | 20 |
Element | Null Null |
Attack power | 130 |
Codes | D\n |
MB | 56 |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
File:Chip 021.png | |
File:Chip Icon 021.png DustManSP | |
---|---|
Description | Attk ahd. Suck in & shoot out |
Class | [[Chips (BN)#|]] Mega |
Library # | 21 |
Element | Null Null |
Attack power | — |
Codes | D\n |
MB | 74 |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
Removes all type 1 and 2 objects on the field or midair. Shoots Scrap Reborn down the row, followed by all the removed obstacles. Scrap Reborn cracks the panel it hits. All hits are pseudo-break damage & will not decross Slash Cross. Chanes panel before dealing damage. Obstacles sucked in are modified to be the default version of that obstacle. So an IceCube will become an Aqua-less RockCube. Does not spawn if used on broken panels.