ChargeMan chip series (BN6): Difference between revisions

Chip series (BN)
m (Text replacement - "\|codes=([A-Z*])\n" to "|codes=$1\n")
m (Text replacement - "\|codes=([A-Z*])([A-Z*])\n" to "|codes=$1,$2\n")
Line 8: Line 8:
|damage=60
|damage=60
|mb=42
|mb=42
|codes=C*
|codes=C,*\n|delay=0
|delay=0
|name_ja=チャージマン
|name_ja=チャージマン
|description_ja=前方へとっしん!後ろがあきマスだとかもつがついてくる
|description_ja=前方へとっしん!後ろがあきマスだとかもつがついてくる

Revision as of 21:02, 18 October 2022

File:Chip 019.png
File:Chip Icon 019.png ChrgeMan
DescriptionRush fwd! Open panl hit TrCar
Class[[Chips (BN)#|]] Mega
Library #19
ElementNull Null
Attack power60
CodesC *\n
MB42
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 020.png
File:Chip Icon 020.png ChrgeMnEX
DescriptionRush fwd! Open panl hit TrCar
Class[[Chips (BN)#|]] Mega
Library #20
ElementNull Null
Attack power70
CodesC\n
MB63
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 021.png
File:Chip Icon 021.png ChrgeMnSP
DescriptionRush fwd! Open panl hit TrCar
Class[[Chips (BN)#|]] Mega
Library #21
ElementNull Null
Attack power
CodesC\n
MB81
Part of program advancesSome use of "" in your query was not closed by a matching "".

Pseudo-breaking. Summons a train car on every open panel behind him, they deal the same damage as ChargeMan. Does not spawn if used on broken panels and if they run into a broken/hole panel, they disappear.