m (Text replacement - "\|codes=([A-Z*])([A-Z*])([A-Z*])\n" to "|codes=$1,$2,$3\n") |
m (Text replacement - "\|codes=([^\n]+)\\n" to "\|codes=$1") |
||
Line 7: | Line 7: | ||
|damage=150 | |damage=150 | ||
|mb=20 | |mb=20 | ||
|codes=F,G,H | \|codes=F,G,H|delay=30 | ||
||name_ja=カウントボム1 | ||name_ja=カウントボム1 | ||
|description_ja=3びょうごにばくはつするボムをてきエリアにおく! | |description_ja=3びょうごにばくはつするボムをてきエリアにおく! | ||
Line 20: | Line 20: | ||
|damage=190 | |damage=190 | ||
|mb=30 | |mb=30 | ||
|codes=C,D,E | \|codes=C,D,E|delay=30 | ||
||name_ja=カウントボム2 | ||name_ja=カウントボム2 | ||
|description_ja=3びょうごにばくはつするボムをてきエリアにおく! | |description_ja=3びょうごにばくはつするボムをてきエリアにおく! | ||
Line 33: | Line 33: | ||
|damage=230 | |damage=230 | ||
|mb=37 | |mb=37 | ||
|codes=L,M,N | \|codes=L,M,N|delay=30 | ||
||name_ja=カウントボム3 | ||name_ja=カウントボム3 | ||
|description_ja=3びょうごにばくはつするボムをてきエリアにおく! | |description_ja=3びょうごにばくはつするボムをてきエリアにおく! |
Revision as of 21:04, 18 October 2022
"\" can not be assigned to a declared number type with value 20.
File:Chip 145.png | |
File:Chip Icon 145.png TimeBom1 | |
---|---|
Description | Explodes 3 seconds later |
Class | [[Chips (BN)#|]] Standard |
Library # | 145 |
Element | Summon Summon |
Attack power | 150 |
Codes | F G H |
MB | 20 \ |
Chip lockout | 30 frames |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
"\" can not be assigned to a declared number type with value 30.
File:Chip 146.png | |
File:Chip Icon 146.png TimeBom2 | |
---|---|
Description | Explodes 3 seconds later |
Class | [[Chips (BN)#|]] Standard |
Library # | 146 |
Element | Summon Summon |
Attack power | 190 |
Codes | C D E |
MB | 30 \ |
Chip lockout | 30 frames |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
"\" can not be assigned to a declared number type with value 37.
File:Chip 147.png | |
File:Chip Icon 147.png TimeBom3 | |
---|---|
Description | Explodes 3 seconds later |
Class | [[Chips (BN)#|]] Standard |
Library # | 147 |
Element | Summon Summon |
Attack power | 230 |
Codes | L M N |
MB | 37 \ |
Chip lockout | 30 frames |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
They have 50HP and explode after 180f (3 seconds) to deal damage to everything in the area they are in. Spawns in the same row as the user, & on the front of the opponent’s area. If the panel is occupied, it will attempt to spawn on the first available panel in row. Can spawn behind the enemy if that is the first free panel it can spawn on. Blocks wind gusts. They have 30f chip lockout which starts after the TimeFreeze ends. Change from previous game: TimeBomb will always only spawn in the same row as MegaMan.