DustMan chip series (BN6): Difference between revisions

Chip series (BN6)
m (Text replacement - "{{Infobox chip" to "{{Infobox chip |gamenumber=6")
m (Text replacement - "Navplate chips" to "Navplate chips 6")
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Obstacles sucked in are modified to be the default version of that obstacle. So an IceCube will become an Aqua-less RockCube. Does not spawn if used on broken panels.
Obstacles sucked in are modified to be the default version of that obstacle. So an IceCube will become an Aqua-less RockCube. Does not spawn if used on broken panels.


{{Navplate chips}}
{{Navplate chips 6}}

Revision as of 06:39, 19 October 2022

File:Chip 6 019.png
File:Chip Icon 6 019.png DustMan
DescriptionAttk ahd. Suck in & shoot out
Class[[Chips (BN6)#|]] Mega
Library #19
ElementNull Null
Attack power110
CodesD *
MB39 (max 3 copies)
File:Chip 6 020.png
File:Chip Icon 6 020.png DustManEX
DescriptionAttk ahd. Suck in & shoot out
Class[[Chips (BN6)#|]] Mega
Library #20
ElementNull Null
Attack power130
CodesD
MB56 (max 1 copy)
File:Chip 6 021.png
File:Chip Icon 6 021.png DustManSP
DescriptionAttk ahd. Suck in & shoot out
Class[[Chips (BN6)#|]] Mega
Library #21
ElementNull Null
Attack power
CodesD
MB74 (max 1 copy)

Removes all type 1 and 2 objects on the field or midair. Shoots Scrap Reborn down the row, followed by all the removed obstacles. Scrap Reborn cracks the panel it hits. All hits are pseudo-break damage & will not decross Slash Cross. Chanes panel before dealing damage. Obstacles sucked in are modified to be the default version of that obstacle. So an IceCube will become an Aqua-less RockCube. Does not spawn if used on broken panels.

Template:Navplate chips 6