Air Spin chip series (BN6): Difference between revisions

Chip series (BN6)
m (Move page script moved page AirSpin chip series to AirSpin chip series (6) without leaving a redirect)
m (Move page script moved page AirSpin chip series (6) to AirSpin chip series (BN6) without leaving a redirect)
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Revision as of 17:28, 19 October 2022

File:Chip 6 131.png
File:Chip Icon 6 131.png AirSpin1
DescriptionSpits out hurricane attack
Class[[Chips (BN6)#|]] Standard
Library #131
ElementWind Wind
Attack power50
CodesF G R
MB22 (max 4 copies)
File:Chip 6 132.png
File:Chip Icon 6 132.png AirSpin2
DescriptionSpits out hurricane attack
Class[[Chips (BN6)#|]] Standard
Library #132
ElementWind Wind
Attack power50
CodesA L T
MB29 (max 4 copies)
File:Chip 6 133.png
File:Chip Icon 6 133.png AirSpin3
DescriptionSpits out hurricane attack
Class[[Chips (BN6)#|]] Standard
Library #133
ElementWind Wind
Attack power50
CodesN O T
MB36 (max 3 copies)


400 HP. Spins once every 10f. Spins an additional time for each time it gets hit with a Wind attack. AirSpin ignores Holy Panels when taking damage. If they collide with the enemy they will deal their base damage and explode. This counts as wind damage and can remove barriers. AirSpin 1 hits 2 times and lasts for 25f , AirSpin 2 hits 3 times and lasts for 35f, AirSpin 3 hits 4 times and lasts for 45f. Change from previous game: AirSpin is now an object the user can hit.

Template:Navplate chips 6