m (Move page script moved page AirSpin chip series to AirSpin chip series (6) without leaving a redirect) |
m (Move page script moved page AirSpin chip series (6) to AirSpin chip series (BN6) without leaving a redirect) |
(No difference)
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Revision as of 17:28, 19 October 2022
File:Chip 6 131.png | |
File:Chip Icon 6 131.png AirSpin1 | |
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Description | Spits out hurricane attack |
Class | [[Chips (BN6)#|]] Standard |
Library # | 131 |
Element | Wind |
Attack power | 50 |
Codes | F G R |
MB | 22 (max 4 copies) |
File:Chip 6 132.png | |
File:Chip Icon 6 132.png AirSpin2 | |
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Description | Spits out hurricane attack |
Class | [[Chips (BN6)#|]] Standard |
Library # | 132 |
Element | Wind |
Attack power | 50 |
Codes | A L T |
MB | 29 (max 4 copies) |
File:Chip 6 133.png | |
File:Chip Icon 6 133.png AirSpin3 | |
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Description | Spits out hurricane attack |
Class | [[Chips (BN6)#|]] Standard |
Library # | 133 |
Element | Wind |
Attack power | 50 |
Codes | N O T |
MB | 36 (max 3 copies) |
400 HP. Spins once every 10f. Spins an additional time for each time it gets hit with a Wind attack. AirSpin ignores Holy Panels when taking damage. If they collide with the enemy they will deal their base damage and explode. This counts as wind damage and can remove barriers.
AirSpin 1 hits 2 times and lasts for 25f , AirSpin 2 hits 3 times and lasts for 35f, AirSpin 3 hits 4 times and lasts for 45f.
Change from previous game: AirSpin is now an object the user can hit.