Trumpy chip series (BN6): Difference between revisions

Chip series (BN)
>Playerzero
m (Playerzero moved page Fanfare Series to Trumpy Series: renaming)
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{{Infobox chip
|name=Fanfare
|description=Take no dmage for a while
|class=Standard
|number=149
|element=Summon
|damage=0
|mb=20
|code1=P
|code2=S
|code3=Z
|code4=*
|delay=0
|properties=TODO
|name_ja=オウエンカ
|description_ja=ララパッパをおくえんそうちゅう自分がむてきに!
}}
{{Infobox chip
|name=Discord
|description=Confuses  enemies w/music
|class=Standard
|number=150
|element=Summon
|damage=0
|mb=20
|code1=A
|code2=G
|code3=S
|code4=*
|delay=0
|properties=TODO
|name_ja=ディスコード
|description_ja=ララチューバをおくえんそうちゅうあいてがこんらん!
}}
{{Infobox chip
|name=Timpani
|description=Stop enmy feet with music
|class=Standard
|number=151
|element=Summon
|damage=0
|mb=20
|code1=I
|code2=O
|code3=T
|code4=*
|delay=0
|properties=TODO
|name_ja=ティンパニー
|description_ja=ララボーンをおくえんそうちゅうじしんであしどめ!
}}
{{Infobox chip
|name=Silence
|description=Blinds enemies w/music
|class=Standard
|number=152
|element=Summon
|damage=0
|mb=20
|code1=B
|code2=R
|code3=W
|code4=*
|delay=0
|properties=TODO
|name_ja=サイレンス
|description_ja=ララミュートをおくえんそうちゅうあいてはもうもくに
}}
Fanfare applies invulnerability to the user. Discord applies confuse to the opponent. Timpani applies immobilize to the opponent. Silence applies blind to the opponent. Each chip has a delay before reactivation. They do not block wind gusts and they all have 60HP.  
Fanfare applies invulnerability to the user. Discord applies confuse to the opponent. Timpani applies immobilize to the opponent. Silence applies blind to the opponent. Each chip has a delay before reactivation. They do not block wind gusts and they all have 60HP.  
While Discord, Timpani and Silence are active on MegaMan, single hitting attacks that would decross have a 50% chance of not decrossing. Multi Hitting attacks will still decross. This happens because of how the game handles multiple damage sources in the same frame.
While Discord, Timpani and Silence are active on MegaMan, single hitting attacks that would decross have a 50% chance of not decrossing. Multi Hitting attacks will still decross. This happens because of how the game handles multiple damage sources in the same frame.
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240f
240f
30f
30f
{{Navplate chips}}

Revision as of 13:35, 18 October 2022

File:Chip 149.png
File:Chip Icon 149.png Fanfare
DescriptionTake no dmage for a while
Class[[Chips (BN)#|]] Standard
Library #149
ElementSummon Summon
Attack power
MB20
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 150.png
File:Chip Icon 150.png Discord
DescriptionConfuses enemies w/music
Class[[Chips (BN)#|]] Standard
Library #150
ElementSummon Summon
Attack power
MB20
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 151.png
File:Chip Icon 151.png Timpani
DescriptionStop enmy feet with music
Class[[Chips (BN)#|]] Standard
Library #151
ElementSummon Summon
Attack power
MB20
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 152.png
File:Chip Icon 152.png Silence
DescriptionBlinds enemies w/music
Class[[Chips (BN)#|]] Standard
Library #152
ElementSummon Summon
Attack power
MB20
Part of program advancesSome use of "" in your query was not closed by a matching "".

Fanfare applies invulnerability to the user. Discord applies confuse to the opponent. Timpani applies immobilize to the opponent. Silence applies blind to the opponent. Each chip has a delay before reactivation. They do not block wind gusts and they all have 60HP. While Discord, Timpani and Silence are active on MegaMan, single hitting attacks that would decross have a 50% chance of not decrossing. Multi Hitting attacks will still decross. This happens because of how the game handles multiple damage sources in the same frame. They all last for 2400f before getting destroyed. Name Effect duration Cooldown Fanfare 170f 170f Discord 110f 60f Timpani 120f 170f Silence 240f 30f