ElementMan chip series (BN6): Difference between revisions

Chip series (BN)
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{{Infobox chip
|name=ElmntMan
|description=Hit A whn col chges elem attk
|class=Mega
|number=34
|element=Null
|damage=100
|mb=50
|code1=E
|code2=*
|delay=0
|name_ja=エレメントマン
|description_ja=いろがかわるのをAボタンでとめてその属性の攻撃!
}}
{{Infobox chip
|name=ElmntMnEX
|description=Hit A whn col chges elem attk
|class=Mega
|number=35
|element=Null
|damage=120
|mb=53
|code1=E
|delay=0
|name_ja=エレメントマンEX
|description_ja=いろがかわるのをAボタンでとめてその属性の攻撃!
}}
{{Infobox chip
|name=ElmntMnSP
|description=Hit A whn col chges elem attk
|class=Mega
|number=36
|element=Null
|damage=0
|mb=66
|code1=E
|delay=0
|name_ja=エレメントマンSP
|description_ja=いろがかわるのをAボタンでとめてその属性の攻撃!
}}
Elements always cycle in this order: Fire > Aqua > Elec > Wood
Elements always cycle in this order: Fire > Aqua > Elec > Wood
Elements that change panels do so before damage. Grass panels do not spawn on broken/hole panels. Ice panels will spawn on broken panels but not perma hole panels. Aqua element will freeze even over perma hole panels.
Elements that change panels do so before damage. Grass panels do not spawn on broken/hole panels. Ice panels will spawn on broken panels but not perma hole panels. Aqua element will freeze even over perma hole panels.
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SP
SP
12f
12f
{{Navplate chips}}

Revision as of 18:07, 18 October 2022

File:Chip 034.png
File:Chip Icon 034.png ElmntMan
DescriptionHit A whn col chges elem attk
Class[[Chips (BN)#|]] Mega
Library #34
ElementNull Null
Attack power100
MB50
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 035.png
File:Chip Icon 035.png ElmntMnEX
DescriptionHit A whn col chges elem attk
Class[[Chips (BN)#|]] Mega
Library #35
ElementNull Null
Attack power120
MB53
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 036.png
File:Chip Icon 036.png ElmntMnSP
DescriptionHit A whn col chges elem attk
Class[[Chips (BN)#|]] Mega
Library #36
ElementNull Null
Attack power
MB66
Part of program advancesSome use of "" in your query was not closed by a matching "".

Elements always cycle in this order: Fire > Aqua > Elec > Wood Elements that change panels do so before damage. Grass panels do not spawn on broken/hole panels. Ice panels will spawn on broken panels but not perma hole panels. Aqua element will freeze even over perma hole panels. Freeze status overwrites Flashing (invisible) when landing in a Time Freeze chain. This applies to Element Man Ice. Having Status Guard will negate the Freeze thus applying flashing. Cannot be used on a hole. Elements cycle 20 times regardless of chip version. Timing out the chip chooses a random element in the US version and causes the chip to fail in the JP version. Chip Delay between color change V1 16f EX 14f SP 12f