Air Raid chip series (BN6): Difference between revisions

Chip series (BN)
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|code1=G
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|code2=K
|code3=R
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|code1=O
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Revision as of 20:41, 18 October 2022

File:Chip 142.png
File:Chip Icon 142.png AirRaid1
DescriptionAttk enmy w/flying FgtrPlne.
Class[[Chips (BN)#|]] Standard
Library #142
ElementSummon Summon
Attack power10
CodesGKR
MB26
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 143.png
File:Chip Icon 143.png AirRaid2
DescriptionAttk enmy w/flying FgtrPlne.
Class[[Chips (BN)#|]] Standard
Library #143
ElementSummon Summon
Attack power10
CodesOTY
MB32
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 144.png
File:Chip Icon 144.png AirRaid3
DescriptionAttk enmy w/flying FgtrPlne.
Class[[Chips (BN)#|]] Standard
Library #144
ElementSummon Summon
Attack power10
CodesNUZ
MB39
Part of program advancesSome use of "" in your query was not closed by a matching "".

Can be spawned on broken/hole panels. Follows moving targets. The number of shots is dependent on the chip. AirRaid has a 1/4 chance to miss a non-moving target with a shot. They do not block wind gusts. Chip HP Average hit count Total shots Lasts for (f) AirRaid1 30 7.5 10 150 AirRaid2 40 10.5 14 190 AirRaid3 50 13.5 18 230