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! rowspan="2" style="text-align:left;" | Bug Level | ! rowspan="2" style="text-align:left;" | Bug Level | ||
! rowspan="2" style="text-align:left;" | Frames per 1 HP | ! rowspan="2" style="text-align:left;" | Frames per 1 HP | ||
! colspan="2" style="text-align:center; background-color:#ecf4ff;" | Slow Gauge | ! colspan="2" style="text-align:center; background-color:#ecf4ff;" | Slow Gauge | ||
! colspan="2" style="text-align:center; background-color:#ffffc7;" | Normal Gauge | ! colspan="2" style="text-align:center; background-color:#ffffc7;" | Normal Gauge | ||
! colspan="2" style="text-align:center; background-color:#ffccc9;" | Fast Gauge | ! colspan="2" style="text-align:center; background-color:#ffccc9;" | Fast Gauge | ||
|- | |- | ||
| style="background-color:#ecf4ff;" | Damage per 1024 frames | | style="background-color:#ecf4ff;" | Damage per<br>1024 frames | ||
| style="background-color:#ecf4ff;" | Total damage over 15 rounds | | style="background-color:#ecf4ff;" | Total damage<br>over 15 rounds | ||
| style="background-color:#ffffc7;" | Damage per 512 frames | | style="background-color:#ffffc7;" | Damage per<br>512 frames | ||
| style="background-color:#ffffc7;" | Total Damage over 15 rounds | | style="background-color:#ffffc7;" | Total Damage<br>over 15 rounds | ||
| style="background-color:#ffccc9;" | Damage per 256 frames | | style="background-color:#ffccc9;" | Damage per<br>256 frames | ||
| style="background-color:#ffccc9;" | Total damage over 15 rounds | | style="background-color:#ffccc9;" | Total damage<br>over 15 rounds | ||
|- | |- | ||
| 1 | | 1 |
Latest revision as of 17:01, 18 July 2024
The Battle HP Bug causes MegaMan's HP to steadily drain during the battle. Depending on how many bugs you have through the Navi Customizer (up to 3) is which level it starts with.
The Battle HP Bug drain goes as followed:
- Level 1: Drops 1 every 40 frames. Starts with this if have 1 HP Bug.
- Level 2: Drops 1 every 35 frames. Starts with this if have 2 HP Bugs.
- Level 3: Drops 1 every 30 frames. Starts with this if have 3 HP Bugs.
- Level 4: Drops 1 every 25 frames.
- Level 5: Drops 1 every 20 frames.
- Level 6: Drops 1 every 15 frames.
- Level 7: Drops 1 every 10 frames.
Bug Level | Frames per 1 HP | Slow Gauge | Normal Gauge | Fast Gauge | |||
---|---|---|---|---|---|---|---|
Damage per 1024 frames |
Total damage over 15 rounds |
Damage per 512 frames |
Total Damage over 15 rounds |
Damage per 256 frames |
Total damage over 15 rounds | ||
1 | 40 | 25.6 | 384 | 12.8 | 192 | 6.4 | 96 |
2 | 35 |
29.3 | 438 | 14.6 | 219 | 7.3 | 109 |
3 | 30 | 34.1 | 512 | 17.1 | 256 | 8.5 | 128 |
4 | 25 | 41.0 | 614 | 20.5 | 307 | 10.2 | 153 |
5 | 20 | 51.2 | 768 | 25.6 | 384 | 12.8 | 192 |
6 | 15 | 68.3 | 1024 | 34.1 | 512 | 17.1 | 256 |
7 | 10 | 102.4 | 1536 | 51.2 | 768 | 25.6 | 384 |
Notes
- HP Bug level can be increased by Damage HP Bug or by the special properties of certain attacks, such as Erase Tail Arrow or ElcPuls3.
- Using BugFix will remove all levels of HP Bug regardless of their source.
Navi Cust parts causing the Bug
Patch Cards causing this bug