Air Spin chip series (BN6): Difference between revisions

Chip series (BN)
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|damage=50
|damage=50
|mb=22
|mb=22
|code1=F
|codes=FGR
|code2=G
|code3=R
|delay=0
|delay=0
||name_ja=エアホイール1
||name_ja=エアホイール1
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|damage=50
|damage=50
|mb=29
|mb=29
|code1=A
|codes=ALT
|code2=L
|code3=T
|delay=0
|delay=0
||name_ja=エアホイール2
||name_ja=エアホイール2
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|damage=50
|damage=50
|mb=36
|mb=36
|code1=N
|codes=NOT
|code2=O
|code3=T
|delay=0
|delay=0
||name_ja=エアホイール3
||name_ja=エアホイール3

Revision as of 20:42, 18 October 2022

File:Chip 131.png
File:Chip Icon 131.png AirSpin1
DescriptionSpits out hurricane attack
Class[[Chips (BN)#|]] Standard
Library #131
ElementWind Wind
Attack power50
CodesFGR
MB22
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 132.png
File:Chip Icon 132.png AirSpin2
DescriptionSpits out hurricane attack
Class[[Chips (BN)#|]] Standard
Library #132
ElementWind Wind
Attack power50
CodesALT
MB29
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 133.png
File:Chip Icon 133.png AirSpin3
DescriptionSpits out hurricane attack
Class[[Chips (BN)#|]] Standard
Library #133
ElementWind Wind
Attack power50
CodesNOT
MB36
Part of program advancesSome use of "" in your query was not closed by a matching "".


400 HP. Spins once every 10f. Spins an additional time for each time it gets hit with a Wind attack. AirSpin ignores Holy Panels when taking damage. If they collide with the enemy they will deal their base damage and explode. This counts as wind damage and can remove barriers. AirSpin 1 hits 2 times and lasts for 25f , AirSpin 2 hits 3 times and lasts for 35f, AirSpin 3 hits 4 times and lasts for 45f. Change from previous game: AirSpin is now an object the user can hit.