Mine (BN6): Difference between revisions

Chip series (BN)
m (Text replacement - "\|code1=(.)\n\|code2=(.)\n\|code3=(.)" to "|codes=$1$2$3")
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|damage=200
|damage=200
|mb=28
|mb=28
|codes=AST
|codes=A,S,T\n|delay=0
|delay=0
||name_ja=ステルスマイン
||name_ja=ステルスマイン
|description_ja=てきエリアのどこかに見えないじらいをセットする!
|description_ja=てきエリアのどこかに見えないじらいをセットする!

Revision as of 21:03, 18 October 2022

File:Chip 148.png
File:Chip Icon 148.png Mine
DescriptionPlace a mine in enmy area
Class[[Chips (BN)#|]] Standard
Library #148
ElementSummon Summon
Attack power200
CodesA S T\n
MB28
Part of program advancesSome use of "" in your query was not closed by a matching "".

Counts as a Neutral obstacle. Invis-pierces. FloatShoes will ignore Mines set-up on the field. Won’t be sucked in by Dust Cross’ obstacle inhale. Players can step on their own mine after AreaGrabs or during Gregar beast jump. Mine will randomly pick a panel 119 times and land on the last one. Mine will not land on an occupied or broken/hole panel.