m (Text replacement - "\|codes=([^\n]+)\\n" to "\|codes=$1") |
m (Text replacement - "\\|codes=([^\n]+)\|" to "|codes=$1 |") |
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|damage=0 | |damage=0 | ||
|mb=37 | |mb=37 | ||
|codes= | |||
|||codes=A,F,V,* | |||
|delay=0 | |||
||name_ja=バッドメディスン | ||name_ja=バッドメディスン | ||
|description_ja=てきにワナをはるてきのリカバリーがぎゃくにダメージに | |description_ja=てきにワナをはるてきのリカバリーがぎゃくにダメージに |
Revision as of 21:08, 18 October 2022
File:Chip 191.png | |
File:Chip Icon 191.png AntiRecv | |
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Description | Damages enemy in recovery |
Class | [[Chips (BN)#|]] Standard |
Library # | 191 |
Element | Null Null |
Attack power | — |
Codes | A F V * |
MB | 37 |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
Upon triggering, the enemies’ Recovery value is converted into reducing their HP instead. Ignores any sort of defense including Invincible status and UnderShirt. If Roll chip triggers the trap, it would negate the chip’s attack and HP deducted is equal to how much she would heal. AntiRecovery will not trigger if the Roll is stolen from an AntiNavi. Creates a poison panel under the victim.