Time Bomb chip series (BN6): Difference between revisions

Chip series (BN)
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|damage=150
|damage=150
|mb=20
|mb=20
|codes=
|codes=F,G,H
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|delay=30
|delay=30
||name_ja=カウントボム1
||name_ja=カウントボム1
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|damage=190
|damage=190
|mb=30
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|codes=
|codes=C,D,E
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|delay=30
|delay=30
||name_ja=カウントボム2
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|damage=230
|damage=230
|mb=37
|mb=37
|codes=
|codes=L,M,N
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|delay=30
|delay=30
||name_ja=カウントボム3
||name_ja=カウントボム3

Revision as of 21:09, 18 October 2022

File:Chip 145.png
File:Chip Icon 145.png TimeBom1
DescriptionExplodes 3 seconds later
Class[[Chips (BN)#|]] Standard
Library #145
ElementSummon Summon
Attack power150
CodesF G H
MB20
Chip lockout30 frames
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 146.png
File:Chip Icon 146.png TimeBom2
DescriptionExplodes 3 seconds later
Class[[Chips (BN)#|]] Standard
Library #146
ElementSummon Summon
Attack power190
CodesC D E
MB30
Chip lockout30 frames
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 147.png
File:Chip Icon 147.png TimeBom3
DescriptionExplodes 3 seconds later
Class[[Chips (BN)#|]] Standard
Library #147
ElementSummon Summon
Attack power230
CodesL M N
MB37
Chip lockout30 frames
Part of program advancesSome use of "" in your query was not closed by a matching "".

They have 50HP and explode after 180f (3 seconds) to deal damage to everything in the area they are in. Spawns in the same row as the user, & on the front of the opponent’s area. If the panel is occupied, it will attempt to spawn on the first available panel in row. Can spawn behind the enemy if that is the first free panel it can spawn on. Blocks wind gusts. They have 30f chip lockout which starts after the TimeFreeze ends. Change from previous game: TimeBomb will always only spawn in the same row as MegaMan.