Mini Bomb chip series (BN6): Difference between revisions

Chip series (BN)
m (Text replacement - "\\|codes=([^\n]+)\|" to "|codes=$1 |")
m (Text replacement - "|codes=↵|||codes=" to "|codes=")
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|damage=50
|damage=50
|mb=6
|mb=6
|codes=
|codes=B,L,R,*
|||codes=B,L,R,*
|delay=0
|delay=0
||name_ja=ミニボム
||name_ja=ミニボム
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|damage=140
|damage=140
|mb=32
|mb=32
|codes=
|codes=O,P,V
|||codes=O,P,V
|delay=0
|delay=0
||name_ja=ビッグボム
||name_ja=ビッグボム

Revision as of 21:10, 18 October 2022

File:Chip 058.png
File:Chip Icon 058.png MiniBomb
DescriptionThrows a MiniBomb 3sq ahead
Class[[Chips (BN)#|]] Standard
Library #58
ElementNull Null
Attack power50
CodesB L R *
MB6
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 059.png
File:Chip Icon 059.png BigBomb
DescriptionThrow a 9 panl bomb 3panl fwd
Class[[Chips (BN)#|]] Standard
Library #59
ElementNull Null
Attack power140
CodesO P V
MB32
Part of program advancesSome use of "" in your query was not closed by a matching "".

MiniBomb deals non-flashing damage while BigBomb damages all surrounding panels. Both MiniBomb and BigBomb take 50f to land.