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Revision as of 02:02, 19 October 2022
File:Chip 097.png | |
File:Chip Icon 097.png SandWrm1 | |
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Description | Attk enmy from rear w/snakarm |
Class | [[Chips (BN)#|]] Standard |
Library # | 97 |
Element | Null Null |
Attack power | 130 |
Codes | A G L |
MB | 30 |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
File:Chip 098.png | |
File:Chip Icon 098.png SandWrm2 | |
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Description | Attk enmy from rear w/snakarm |
Class | [[Chips (BN)#|]] Standard |
Library # | 98 |
Element | Null Null |
Attack power | 150 |
Codes | B R Y |
MB | 34 |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
File:Chip 099.png | |
File:Chip Icon 099.png SandWrm3 | |
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Description | Attk enmy from rear w/snakarm |
Class | [[Chips (BN)#|]] Standard |
Library # | 99 |
Element | Null Null |
Attack power | 170 |
Codes | H J S |
MB | 38 |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
Sand worm will not spawn if the enemy is on the backmost row. Low chip delay, can immediately follow up with another chip.