m (Move page script moved page VoodooDoll to VoodooDoll (6) without leaving a redirect) |
m (Move page script moved page VoodooDoll (6) to VoodooDoll (BN6) without leaving a redirect) |
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Revision as of 18:04, 19 October 2022
File:Chip 6 153.png | |
File:Chip Icon 6 153.png VDoll | |
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Description | Throws VDoll 3sq ahead |
Class | [[Chips (BN6)#|]] Standard |
Library # | 153 |
Element | Summon |
Attack power | 10 |
Codes | F N S * |
MB | 39 (max 3 copies) |
Part of program advances | Darkness |
VDoll takes 67f to land and the poison panel appears in the next frame. Does not trigger or create a poison panel if it is destroyed before landing. Lasts for 420f before disappearing.
Curse attack Invis-pierces. If hit with a multi-hit dimming chip, only the first attack will register.
VDoll damage caps at 2048 and any damage larger than that causes the value to overflow and resets the counter from zero. (3048 damage will cause 1000 damage through Vdoll)
ColonelArmy can be activated with VDoll before it lands. Doing this will spawn the soldier on the panel under VDoll and that allows them to spawn on broken panels.
Change from previous game: Curse no longer removes flashing.