Cannon chip series (BN6)

From N1GPedia
Revision as of 06:22, 16 June 2022 by >Playerzero

Cannon

caption Cannon
Cannon.gif
Class: Standard
Damage: 40
Element: Null caption
MB Value: 6
Number In Folder: 5
Codes: ABC*
Properties: Flashing, Flinching
Description: Cannon to attack
In Game Icon: caption


Effect

Fires in a straight line.

Notes

Frame Data

  • Cannon, HiCannon and M-Cannon share the same frame data
  • The attack lasts for 35 frames in total.
  • The projectile moves across the first panel in 1 frame and 2 frames per panel afterwards.
Startup Active Recovery
18 - 17

HICannon

caption HiCannon
Cannon.gif
Class: Standard
Damage: 100
Element: Null caption
MB Value: 24
Number In Folder: 4
Codes: LMN*
Properties: Flashing, Flinching
Description: Cannon to attack
In Game Icon: caption


Effect

Fires in a straight line.

Notes

Frame Data

  • Cannon, HiCannon and M-Cannon share the same frame data
  • The attack lasts for 35 frames in total.
  • The projectile moves across the first panel in 1 frame and 2 frames per panel afterwards.
Startup Active Recovery
18 - 17



M-Cannon

caption M-Cannon
Cannon.gif
Class: Standard
Damage: 180
Element: Null caption
MB Value: 38
Number In Folder: 3
Codes: RST*
Properties: Flashing, Flinching
Description: Cannon to attack
In Game Icon: caption


Effect

Fires in a straight line.

Notes

Frame Data

  • Cannon, HiCannon and M-Cannon share the same frame data
  • The attack lasts for 35 frames in total.
  • The projectile moves across the first panel in 1 frame and 2 frames per panel afterwards.
Startup Active Recovery
18 - 17